Charles Dunwoody
Man on the Silver Mountain
I've been getting discouraged with D&D 3.5 and the new campaign, Eberron, but couldn't figure out why until now. I think that both D&D and Eberron are both missing a cental theme. Does anyone else find this a problem?
For instance, 3.5 now puts out books with a swashbuckler (pirate/Reinaissance theme), samurai (Japanese theme sort of), and a hex blade (more traditional D&D to me). Also a shugenja (Oriental), favored soul (theme on this one escapes me, maybe post modern cheesy?
), and shaman (spirit focuses maybe African or Native American).
Eberron has constructed warriors, dino riding savage halfings, psionics, magical trains, super magic through shards, war, and other stuff I haven't begun to learn about. To me, constructed warriors work or dino riding savage halflings, or psionics but not all together.
I like pizza. I like Chinese food. But I don't want Kung Po chicken and rice on top of my pepperoni and sausage deep dish pizza.
In early versions of D&D you had a quasi-Western European theme with polytheism tossed in. Heavy armor, powerful spells, and dungeons. Small touches from other themes/cultures here and there, but mainly Middle Earth/King Arthur like.
I've tried to create some worlds of my own with just one theme but the rules are too hard to modify easily (which may be why Eberron doesn't try to change the rules). Anyone else feel this way or disagree with me? Any suggestions to get me enthused about D&D again?
For instance, 3.5 now puts out books with a swashbuckler (pirate/Reinaissance theme), samurai (Japanese theme sort of), and a hex blade (more traditional D&D to me). Also a shugenja (Oriental), favored soul (theme on this one escapes me, maybe post modern cheesy?

Eberron has constructed warriors, dino riding savage halfings, psionics, magical trains, super magic through shards, war, and other stuff I haven't begun to learn about. To me, constructed warriors work or dino riding savage halflings, or psionics but not all together.
I like pizza. I like Chinese food. But I don't want Kung Po chicken and rice on top of my pepperoni and sausage deep dish pizza.
In early versions of D&D you had a quasi-Western European theme with polytheism tossed in. Heavy armor, powerful spells, and dungeons. Small touches from other themes/cultures here and there, but mainly Middle Earth/King Arthur like.
I've tried to create some worlds of my own with just one theme but the rules are too hard to modify easily (which may be why Eberron doesn't try to change the rules). Anyone else feel this way or disagree with me? Any suggestions to get me enthused about D&D again?