Charles Dunwoody
Man on the Silver Mountain
Based on the responses so far I've decided I may be burned out DMing rather than the rules being a problem. Good insights.
Kravell said:Eberron has constructed warriors, dino riding savage halfings, psionics, magical trains, super magic through shards, war, and other stuff I haven't begun to learn about. To me, constructed warriors work or dino riding savage halflings, or psionics but not all together.
I like pizza. I like Chinese food. But I don't want Kung Po chicken and rice on top of my pepperoni and sausage deep dish pizza.
In early versions of D&D you had a quasi-Western European theme with polytheism tossed in. Heavy armor, powerful spells, and dungeons. Small touches from other themes/cultures here and there, but mainly Middle Earth/King Arthur like.
I've tried to create some worlds of my own with just one theme but the rules are too hard to modify easily (which may be why Eberron doesn't try to change the rules). Anyone else feel this way or disagree with me? Any suggestions to get me enthused about D&D again?
That western european/Middle earth feel is probably the only thing I miss from 2E. But then there are alot of people that were burnt out on that kind of thing, look how popular Dark Sun and Planescape are. I think there are just trying to be all things to all people for better or worse
Except that the rules specify what classes exist and what they're like (e.g., dual-wielding Rangers), what spells exist and what they're like (e.g., bestow curse is a 4th-level Wizard spell, requiring touch, causing –6 to an ability score), and what monsters exist and what they're like (e.g., a Troll regenerates, except when burned).Qualidar said:Campaigns have themes, rules don't.
Kravell said:Eberron has constructed warriors, dino riding savage halfings, psionics, magical trains, super magic through shards, war, and other stuff I haven't begun to learn about. To me, constructed warriors work or dino riding savage halflings, or psionics but not all together.
Kravell said:I've been getting discouraged with D&D 3.5 and the new campaign, Eberron, but couldn't figure out why until now. I think that both D&D and Eberron are both missing a cental theme. Does anyone else find this a problem?
Kravell said:I think that both D&D and Eberron are both missing a cental theme. Does anyone else find this a problem?
Kravell said:I've tried to create some worlds of my own with just one theme but the rules are too hard to modify easily . . . Any suggestions to get me enthused about D&D again?