Originally posted by Joshua Dyal
A smallish novel, say one of the licensed Star Trek novels is probably 90,000 to 100,000 words. A larger, typical fantasy novel is probably 120,000 to 180,000 words. A Robert Jordan book worthy of having readers gouge out there eyes in frustration is probably at least twice that.
Hey, now! You're connecting dots I didn't mean to be connected. I never said that people gouge out their eyes in frustration because of the length of Jordan's books! No, they do that because nothing happens except a bunch of whiny characters sniffing at each other and rearranging their skirts interminably...Dog_Moon2003 said:Cool, my book will make people want to gouge out their eyes in frustration, unless, of course, it's split up into multiple books.
That's interesting. And intriguing to me in particuar, since I think dialogue is my greatest weakness as a writer. I really struggle to make dialogue that's OK, and only when I'm extremely lucky do I get dialogue that anyone would call inspired, or even really noteworthy.takyris said:Dialogue. I almost always do my setting through dialogue. I also do my characterizations through dialogue. Sometimes I do my action scenes through dialogue. In fact, in situations where I can't use dialogue, my setting becomes... bad.
Joshua Dyal said:That's interesting. And intriguing to me in particuar, since I think dialogue is my greatest weakness as a writer. I really struggle to make dialogue that's OK, and only when I'm extremely lucky do I get dialogue that anyone would call inspired, or even really noteworthy.
So it hadn't really occured to me to disguise little bits and pieces of info dump as dialogue between two characters; I had purposefully avoided it in fact as a fairly trite cliche of bad sci-fi. The whole, "As you know, the whatzamagoogle always works like so." "Yes, but did you realize that if you bake it at 350 for four hours, it changes chemical composition?" "Why, yes, I did!" nightmare of some of the worst stuff I read as a kid comes to mind.
But your example is fairly clever, I think; much more subtle as well. Plus it gives some more purpose to my dialogue, which will probably improve it.
Along those lines, does anyone know of any resources on how to improve dialogue specifically? As I said, it's far from my strong point as a writer, and I'll take any suggestions I can find to improve it.
Joshua Dyal said:That's interesting. And intriguing to me in particuar, since I think dialogue is my greatest weakness as a writer. I really struggle to make dialogue that's OK, and only when I'm extremely lucky do I get dialogue that anyone would call inspired, or even really noteworthy.
So it hadn't really occured to me to disguise little bits and pieces of info dump as dialogue between two characters; I had purposefully avoided it in fact as a fairly trite cliche of bad sci-fi. The whole, "As you know, the whatzamagoogle always works like so." "Yes, but did you realize that if you bake it at 350 for four hours, it changes chemical composition?" "Why, yes, I did!" nightmare of some of the worst stuff I read as a kid comes to mind.
But your example is fairly clever, I think; much more subtle as well. Plus it gives some more purpose to my dialogue, which will probably improve it.
Along those lines, does anyone know of any resources on how to improve dialogue specifically? As I said, it's far from my strong point as a writer, and I'll take any suggestions I can find to improve it.
Good heavens. That's not from anything actually published, is it?takyris said:My favorite example, when a friend asked me what I meant by "Bad 'As you Know' Dialogue":
Biff: I'm headed out for groceries. Back in a bit.
Chet: Be careful out there! Don't forget that we're living in a post-apocalyptic United States that's been torn apart by civil war in the aftermath of recovered alien technology, leading to a world in which the priveleged upper-class has become genetically engineered supermen who send assassin cyborgs to pick apart the last remnants of natural humanity.
Biff: Oh, yeah. That. Right. I'll remember that.
So, my dialogue will now sound like it was written by Jane Austen...takyris said:My suggestion would be to watch a wide range of movies -- specifically, movies praised for their writing. Take scenes that jump out at you not as action scenes but as scenes that set up an interesting problem or situation, and (assuming you're watching on DVD), go back through the scene and take a transcript of what is said (or just copy it from the script, if you've got a good movie script out there).
That's actually really good advice for me. My biggest problem with dialogue is that all my characters tend to speak the way I do. Since I'm a bit of an overblown, know-it-all pompous jackass, my characters come across that way too, even when I don't want them to. But those excercises are intrigueing as a way to sharpen my fairly dull dialogue skills.takyris said:Then, possibly for exercises, I'd try practicing getting across information in a variety of different tones.
Pants said:I've had this idea for a while now, but whenever I started working on it, I'd get so fed up with my own writing and deficiencies that I'd toss what I'd written, quit for a while, and start anew.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.