Legildur said:Feats would be Point Blank Shot, Precise Shot, Rapid Shot, Sharp Shooting (Complete Warrior to reduce your penalties for firing through cover, ie your buddies engaging some enemy), Wpn Focus/Specialisation, Ranged Weapon Mastery (PHBII), Manyshot, Improved Precise Shot, and Greater Manyshot (Complete Psionics? It's in the SRD under the Psionics section at any rate). Eventually Greater Wpn Focus/Specialisation and a few other feats from PHBII would fill the few remaining feat slots.
You take a pile of flesh and a pile of bones and make a REALLY good Craft (Archer) roll...Lagmastor said:Anyone know how to make a good Archer
Sorry, how do you take Imp Skirmish? Prerequisite is 4d6/+4AC skirmish ability... scout 3 is not enough to get that?VonRichthofen said:Scout 3/Ranger 14/Pious Templar 3
A simple build, no cheese at all.
Take the feats Improved Skirmish, Swift Hunter & Greater Manyshot as essential to the concept. Ranged Weapon Mastery is recommended.
Darklone said:Sorry, how do you take Imp Skirmish? Prerequisite is 4d6/+4AC skirmish ability... scout 3 is not enough to get that?
Darklone said:v They nerf TWF dudes with a feat that gives 2 strikes with a charge... and any spellcaster can whoop a full attack action out of his wrist.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.