DND_Reborn
The High Aldwin
Hey, everyone!
I have been thinking about what to play for our next game. It is a ways off still, but I am interested in any ideas the community might have?
We rolled 4d6k3, in order, and here are the results:
STR 14
DEX 12
CON 18
INT 15
WIS 10
CHA 13
Our house-rule is I can add an ASI +2 and an ASI +1 anywhere, regardless of race, except for variant human which would be 2 ASI +1's. We start with a feat at level 1 (human variant gets 2!!!
)
EDIT: We have most ability scores grant things, so I should outline those as they might impact suggestions:
But, my current character is an elf in our main game, and part-wizard as well (war magic), so I was looking for some inspiration for something different.
Any ideas? Nothing from Eberron, and PHB races are preferred by not required (game world issue). Thanks!
I have been thinking about what to play for our next game. It is a ways off still, but I am interested in any ideas the community might have?
We rolled 4d6k3, in order, and here are the results:
STR 14
DEX 12
CON 18
INT 15
WIS 10
CHA 13
Our house-rule is I can add an ASI +2 and an ASI +1 anywhere, regardless of race, except for variant human which would be 2 ASI +1's. We start with a feat at level 1 (human variant gets 2!!!

EDIT: We have most ability scores grant things, so I should outline those as they might impact suggestions:
- STR: Heavy weapons gain bonus half (round down) to damage, Light weapons grant only half STR mod to damage.
- CON: extra Exhaustion levels
- INT: extra proficiencies (any, so weapons, armor, skills, language, whatever...)
- WIS: a bonus to any roll once per long rest
- CHA: a bonus to d20 rolls when Inspiration is used
But, my current character is an elf in our main game, and part-wizard as well (war magic), so I was looking for some inspiration for something different.
Any ideas? Nothing from Eberron, and PHB races are preferred by not required (game world issue). Thanks!
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