Turanil
First Post
I remember having read on Enworld about a paladin who can make 250 hp of damage on a charge; and somewhere else such stuff as a monk jumping forward, striking, then jumping backward and not being hit; and other similar stuff. I suppose this is what min/maxing is all about? (never bothered about min/maxing before).
Well, I am interested in knowing some of these min/maxing tricks as a GM to throw at higher level PCs, since I have a hard time DMing past 10th level. (I mean: without resorting to over-used and over-abused dragons and demons, and the like).
So, does anyone knows if someone here or on the internet has compiled ideas of this sort? Anyone kind enough to give his/her own min/maxing tricks on this thread? (For example how make a bunch of orcs or ogres much more lethal without having to immediately make them 10th level fighters or what not).
Thanks to all.
Well, I am interested in knowing some of these min/maxing tricks as a GM to throw at higher level PCs, since I have a hard time DMing past 10th level. (I mean: without resorting to over-used and over-abused dragons and demons, and the like).
So, does anyone knows if someone here or on the internet has compiled ideas of this sort? Anyone kind enough to give his/her own min/maxing tricks on this thread? (For example how make a bunch of orcs or ogres much more lethal without having to immediately make them 10th level fighters or what not).
Thanks to all.
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