Anything But Normal, Sailing the Endless Falls... Characters Selected!


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Wrahn, Attribute items are 1000 * bonus ^2 in cost, so the +2 items are 4000 each. Love the character btw (Fish stories rock).

btw, Sans, Pfft's story is cool. Hope you manage to get it to work mechanicaly.
 

Hey Isida. I'd like to get in on this if you still have the room. Unfortunately, I can't make a lower-level version of Arion, largely because Bard is banned. I guess I could make an *actual* Ninja, but then I'd have to have a decent Wisdom, and where's the fun in that?

Also, I just moved to Chicago a week ago from my usual Texan haunts, so I'm a bit book-sparse. I'm working on getting something going, but I'll need a while longer to get a character up.

Oh, and (weird request) could you or Wrahn post the link to the epic game's Rogue's Gallery? I want to steal the formatting I used there.
[Nevermind. Found the new RG thread. Whoopsie.]
EDIT: Annoyingly, the two books I do have are the one I wrote and Mongoose's Quintessential Chaos Mage, both of which I would love to play something from but that you don't have. Oh well. On that note, I wish you had the DMG II, since that's my main source of non-core items at the moment. I'll just have to improvise. Do non-standard items built using the DMG rules count as not being core?
 
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Bront - I'm in Loyola of Chicago's philosophy Ph.D. program. I live on campus, essentially, so Roger's Park, right near Lake Michigan. Do you know of any groups around here looking for people?

Isida and others - Well, I've got two ideas I like, but unfortunately will be a bit too wimpy for my tastes if I can't get your help on a few things. I'll go ahead and list them here and see what you think.

Lupaz, the Hound of Ill Omen (N Male Blink Dog Hexblade) - A fantastically unlucky blink dog, Lupaz was exiled from his pack after a series of mishaps led to the tragic deaths of a litter of blink dogs at the hands (er, paws? tentacles?) of a malicious and infinitely cruel displacer beast packlord. After his banishment, Lupaz wandered, seeking a way to avoid the influence of the ill stars he was born under. He came to the Kingdom of Knowledge, seeking the wisdom of the great elemental weirds. Even these powerful beings could not divine a way to remove the dark eye cast over Lupaz's fate, however. What they could do, however, was show him how to inflict his misfortune on others, channelling its power to cause mishaps and unforeseen errors for those around him. And - they immediately gave Lupaz a job, and a home, suiting his special talents. For even the incredible magic of the weirds is not infallible, and so these beings employ secretive agents, working alone, to tip the balance of fate and ensure that their prophecies came to pass. Appearing as nothing more than an ordinary dog (albeit one with a deep sadness evident in his eyes) and blessed with the mastery of the ethereal common to all blink dogs, Lupaz could infiltrate almost anywhere, leaving the messages, ill omens, outright curses, and (occasional) dead bodies necessary to see to fruition the visions of the weirds. For his services, he has been given a position on the island ship, although no one truly knows which of the inscrutable elemental masters he serves. Lupaz, for his part, will do what needs to be done to repay the kindness shown him by the weirds - especially since his horrid luck will return again if he does not use it to influence the turbulent times ahead.

* The problem here is mostly that I can, as things stand, take a grand total of 2 levels of Hexblade, which isn't nearly enough to make the cursing worthwhile. I'd like to do something to lower the LA a bit (maybe reducing the number of natural HD or treating hexblade as nonassociated since I don't plan to focus on the martial aspect [I can only ever get one attack anyway, no matter what my BAB is]?). Maybe fiddle with the Hexblade's class abilities (cleric BAB instead of fighter for a faster curse or spell progression? dropping Mettle and Summon Familiar for cursing feats?). I'd also like something like to be able to take, as a feat, a Practiced Curser feat (like Practiced Spellcaster - +4 levels for determining cursing stuff as long as your total ability doesn't exceed your level). Between those things and spending all my feats on the cursing feats from Dragon 339, I think I can cover the "Ill Omen" thing well enough.

Kisoku Tenrai, Weird's Apprentice (CN Male Air Mephit Shugenja [Air]) - This surprisingly ancient air mephit (almost 300 years young!), styles himself a wanderer and apprentice diviner; all straw hat, oversized fan, and cryptic pronouncements. In truth, he has only a modest amount of divinatory ability, nothing like the air weirds he claims as his honored ancestors. He has made some progress, true, but the flighty nature of all his kind has kept him from true mastery of the mystic arts. He serves, instead, as a messenger for his master's delivering their prophecies to places that are only reachable by air and not important enough for a more powerful elemental's time. A bad habit of tweaking these missives has made him many (alarmingly many) low-key enemies over the years, the sort of antagonist who won't go out of his way to crush you, but will certainly take the time to make life hard for you when the opportunity arises. Largely by dint of his greater elemental bloodline and sheer duration of service, Kisoku finds himself on the island-ship almost by accident. He's not sure what to do about the succession (though he has decided to try to avoid annoying quite so many powerful functionaries in the future), but he fears for his life - when you've annoyed as many people as Kisoku has, the chaotic times of civil unrest are particularly bad news - and is willing to throw in his lot with the heroes he finds himself with.

* And again, I just don't have the levels for this. I really need four levels of Shugenja and a slightly modified spell list so I can get augury to be fairly divinery. Strangely, augury isn't on the Shugenja spell list, but that's fixed easily enough by making up a new order to represent Kisoku's work with the weirds. Not sure what to do about the LA problem, though - 3 HD plus +3 La means not enough levels in Shugenja. Again, if there's some swapping I can do to make this work, that'd be really nice (particularly since LA races plus full spellcasters = bad, bad characters as a rule). As it is, Kisoku wouldn't really be able to do anything of interest in an 8th level party. It'd also be nice if someone could suggest a weak air-elemental creature instead of the mephit, which has a -4 Int penalty.

How do one of those sound to everyone? I'd like to play one of these guys, but I'll understand if Isida doesn't want to do the fiddling it'll take to make them viable characters, and keep looking for something else to try. :heh:
 
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sans said:
Unfortunately, Pfft has to be a 9th level wizard to cast lesser planar binding. :(

Also note that Pfft can only have 4 levels of wizard (4HD awakened oct + wizard 4 = ECL8).

Would a single use scroll work?
 

Fenris - Something I just noticed. Unless I'm missing something, your ECL is way above what it should be. Your base ECL is 5 for your satyr HD, plus 2 level adjustment, for a total of 7. So you should only have one Druid level, I think...

Unless Isida has some kind of house rule regarding LA races that I'm not aware of?
 

I'm liking the grippli erudite concept a lot and will start with that one. I'm thinking a slightly paranoid psionic tutor for one of the omnielemental's progenies (crysmal makes sense, though psionic would work too), rewarded with a share in the ship after aiding in foiling a minor plot. inquisitor feat, probably wounding resonance from Hyperconsciousness, and either the focus as move feat or the narrow mind permanent focus chain. Strong sense motive and lots of psi and knowledge skills as well as a few points to learn common and probably Terran.

The leprechaun is listed at +3 but I think it is a fairly powerful +3 with at will PAO and more. I will drop the concept if you think the mechanics will be a pain, the grippli will be enough fun to develop.
 

How much xp do we have to spare for item creation and whatnot?

Erudites can learn new powers from contact with willing or unconscious creatures at a cost of 20 xp per power.
 

Kelleris said:
Bront - I'm in Loyola of Chicago's philosophy Ph.D. program. I live on campus, essentially, so Roger's Park, right near Lake Michigan. Do you know of any groups around here looking for people?
Nope, but Buzz is running a gameday in October at Games Plus. Check out the thread in the General forum.

I'm in the western suburbs.
 

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