Ninja- as it is in Complete Adventurer
Lvl...BAB........Fort.......Ref........Will......AC.........Special
1.....0...........0...........2...........0.........0...........Ki power, sudden strike +1d6,trapfinding
2.....1...........0...........3...........0.........0...........Ghost step (invisible)
3.....2...........1...........3...........1.........0...........Sudden strike +2d6, poison use
4.....3...........1...........4...........1.........0...........Great Leap
5.....3...........1...........4...........1.........1...........Sudden strike +3d6
6.....4...........2...........5...........2.........1...........Acrobatics +2, ki dodge
7.....5...........2...........5...........2.........1...........Sudden strike +4d6, speed climb
8.....6/1........2...........6...........2.........1...........Ghost strike
9.....6/1........3...........6...........3.........1...........Sudden strike +5d6, improved poison use
Removed -------------------> Replaced With
Trapfinding- 1st lvl ---------------> Daunting Presence (LM p25)
Ghost Step (invisible) ------------> Augury*
Poison Use- 3rd lvl ---------------> Detect Thoughts
Great Leap- 4th lvl ---------------> River Eel Jutsu (DR 342 p85)
Acrobatics +2- 6th lvl ------------> Uncanny Knowledge**
Speed Climb- 7th lvl --------------> True Strike
Ghost Strike- 8th lvl --------------> Shadow Puppet Jutsu (DR 342 p85)
Improved Poison Use- 9th lvl ------> Omniscient Whisper-1/wk (UA p94)
* As a standard action
** Works just like acrobatics, except with three knowledge skills
With LA -1 for being a child, I would get an extra level, Isida. Also, I have decided on gray elf as my race. I figured all of these abilities except omniscient whisper would be subject to the ki pool.