Anything wrong with allowing a PrC at lower levels?

el-remmen

Moderator Emeritus
In the past, I noticed (at least from a cursory glance) that most (if not all) prestige classes cannot be gained before 6th level - Now I was just working up some prestige classes for my homebrew setting (as I feel PrCs should be setting specific) and I noticed that one of them (my version of the elementalist) could in theory be taken by a 3rd level wizard (that is, his 4th character level would be his first prestige class level).

Are there any pitfalls I should look out for?
 

log in or register to remove this ad

Not really IMO when its classes you make yourself. For puplished ones you need to make sure they dont get any abilities that will be disruptive at low levels (flying, teleporting, huge damage etc.).



But if a prestige class is available at low levels it sometimes is better (and possibly more consistent) to make a new base class and use that from level 1.



For instance if you are allowing the elementalist class early because it is something you start training for as an apprentice, it could be more satisfactory to make a tweaked wizard base class and call it Elementalist.
 

If the PrC is balanced with the base class to allow some variation or enhance suboptimal multiclassing, then no.

If the PrC gives effectively more feats (fewer dead levels), greater spellcasting, increased combat damage, superior saves with no real trade off, superior skills with no real trade off, increase spell DC, increased spell damage, or any of the other things which typically you find in popular PrC's, then you really have only the same problems you have with PrC's at any level, only you get them earlier.

That implies two things: potentially fewer 'tradeoffs' to obtain the PrC (some PrC's are 'balanced' in theory by the need to take supposedly suboptimal feats, skills, or class combinations), and potentially bigger disparities between the power of the PrC and non-PrC characters (since the fewer levels you are talking about the more a small unbalance in absolute power translates into a big unbalance in relative power).

So in other words, you just have all the other issues with PrC's, only more so.
 

Right, what he said.

Many PrCs are "overpowered" during their 5 or 10 levels, being absolutely better than the class they build off of, but this is compensated for by increased requirements (which usually end up requiring 5 or 6 levels to acquire). I hate these classes. For one thing, you can often acquire several of them, since prerequisites often overlap. (Once, I made an NPC opponent who mixed ShadowDancer, Blackguard, and Assassin.) But also, it means that you're making a weak character for several levels in exchange for big power later on, while I prefer a more smooth progression.

But the other type of PrC, the one I vastly prefer, is one which has some sort of ongoing cost. Usually, this is by dropping or reducing some progressive part of the core class (spellcasting, familiar/companion/mount progression, skill points, hit points) in exchange for something of comparable value.
The Horizon Walker is one of my favorites of these; yes, it requires 8 ranks of a Knowledge skill, but that could be reduced easily without breaking the class; it really only serves to limit the class to Rangers and Bards. Its benefits are pretty much equal to what a Ranger would give up to take the class; the -2 skill points per level are balanced by the skill boosts most terrains give, the loss of Favored Enemy is balanced by the attack bonuses some terrains give, and the loss of spellcasting is nicely balanced by the innate abilities some terrains give. It all works nicely.
These PrCs are not better than the core class, just different. For this sort of class, having very weak requirements is just fine; you're effectively creating an alternate core subclass that's well-balanced with the existing material.
 

There's nothing at all wrong with a PrC that starts at a low level. It should be an internally balanced PrC (i.e. it should inflict penalties or have high internal opportunity cost) rather than one that requires lame feats or the like ("externally balanced", which I regard as an excuse rather than a mechanic).

I'm working on a Dualist PrC that can be taken at 4th character level, since my campaign's PCs start at 3rd level, and IMHO that's a character concept which you should be able to begin to realize before 6th level.

So, yes. But be careful in general, and consider re-working or restricting certain PrCs (mostly those that give full spellcasting without internal penalty).

Cheers, -- N
 

A dualist PrC? Would that be a person who fully accepts and understands the Cartesian distinction between mind and body, to such an extent that he gains super powers? What kind of super powers would they be, though?
 


hong said:
A dualist PrC? Would that be a person who fully accepts and understands the Cartesian distinction between mind and body, to such an extent that he gains super powers? What kind of super powers would they be, though?

Gestalt. Duh! -- N
 



Remove ads

Top