CleverNickName
Limit Break Dancing (He/They)
Three years, five months, and one week ago, my gaming group rolled up brand-new 1st-level characters for my homebrew 5th Edition D&D campaign.
Last Friday, their story ended.
Now lately, I've noticed a lot of talk about high-level play on these forums. And for all the discussion, I get the impression that not many people have ever played a 5E D&D campaign from 1st level all the way through to 20th level, and so most of what I'm seeing is all theory, rumor, or conjecture. Now I'm just one random moogle on the Internet, and I'm hardly representative of all D&D gamers everywhere, but I will cheerfully talk your ear off about my D&D campaign. So if you have questions about 5E D&D, across all levels of play, ask me anything!
How It Began:
On a quiet street in a quiet town, two brothers were quarreling over a gift idea for their father. A goliath was checking his map and scratching his head, looking for a jewelry store. A firbolg was sitting on a bench eating a piece of fruit and enjoying the weather, while a young student rushed past, muttering under his breath and tugging at the collar of his starchy, scratchy Guild robes. It was a completely ordinary summer day...until it wasn't.
Just as the goliath looked down at his map and the student rushed past the quarreling brothers, an explosion blew out the front window of the alchemy shop on the corner. Burning debris flew into the street, passers-by scattered, and crackling yellow flames consumed the awning. And from somewhere upstairs, a baby cried.
Those five strangers--the quarreling brothers, the tardy student, the lost goliath, and the hungry firbolg--wasted no time. They bravely rushed through fire and broken glass and splintered wood to save the life of a stranger. They were hailed as heroes in the town paper, and gained a reputation for being fearless men of action.
How It Ended:
Those five heroes stood shoulder-to-shoulder on the deck of The Maker's Mark, their liege's flagship. They were sailing straight into a storm, black and angry on the horizon, and carrying the hopes and fears of an entire kingdom with them. On this fateful mission, they would either destroy Slarkrethel, the ancient kraken who would drown the world and ascend to godhood--or they would all die trying.
The following dawn, the storm had passed. The rising sun revealed a grim picture: the Fathomless Sea was littered with the splintered wreckage of a warship, its waters were stained red with blood. A makeshift raft drifted aimlessly on the ocean current, where four heroes sat in weary, stunned silence.
Last Friday, their story ended.
Now lately, I've noticed a lot of talk about high-level play on these forums. And for all the discussion, I get the impression that not many people have ever played a 5E D&D campaign from 1st level all the way through to 20th level, and so most of what I'm seeing is all theory, rumor, or conjecture. Now I'm just one random moogle on the Internet, and I'm hardly representative of all D&D gamers everywhere, but I will cheerfully talk your ear off about my D&D campaign. So if you have questions about 5E D&D, across all levels of play, ask me anything!
How It Began:
On a quiet street in a quiet town, two brothers were quarreling over a gift idea for their father. A goliath was checking his map and scratching his head, looking for a jewelry store. A firbolg was sitting on a bench eating a piece of fruit and enjoying the weather, while a young student rushed past, muttering under his breath and tugging at the collar of his starchy, scratchy Guild robes. It was a completely ordinary summer day...until it wasn't.
Just as the goliath looked down at his map and the student rushed past the quarreling brothers, an explosion blew out the front window of the alchemy shop on the corner. Burning debris flew into the street, passers-by scattered, and crackling yellow flames consumed the awning. And from somewhere upstairs, a baby cried.
Those five strangers--the quarreling brothers, the tardy student, the lost goliath, and the hungry firbolg--wasted no time. They bravely rushed through fire and broken glass and splintered wood to save the life of a stranger. They were hailed as heroes in the town paper, and gained a reputation for being fearless men of action.
How It Ended:
Those five heroes stood shoulder-to-shoulder on the deck of The Maker's Mark, their liege's flagship. They were sailing straight into a storm, black and angry on the horizon, and carrying the hopes and fears of an entire kingdom with them. On this fateful mission, they would either destroy Slarkrethel, the ancient kraken who would drown the world and ascend to godhood--or they would all die trying.
The following dawn, the storm had passed. The rising sun revealed a grim picture: the Fathomless Sea was littered with the splintered wreckage of a warship, its waters were stained red with blood. A makeshift raft drifted aimlessly on the ocean current, where four heroes sat in weary, stunned silence.
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