Applying damage to multiple targets

Warrior Poet

Explorer
A quick scan of these rules forums and the DMG, PHB, and Monster Manual revealed nothing, but I may have overlooked the answer.

When applying the damage, or ability drain (of a ghost, for example) to multiple targets, is it best to roll the 1d4 for each character affected, or to roll the 1d4 as a static number that affects each character that failed the save the same? That is, a fireball is one damage roll that affects (assuming failed saves) everyone in the blast radius. If a ghost sneaks up on five characters, and they turn, only to be met by the horrid countenance, does the 1d4 ability drain affect everyone who fails the save across the board for the same value, or does the 1d4 need to be rolled per character that failed?

Many thanks,

Warrior Poet
 

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I would say that it was different for each person. I also think that is a ridiculous ability. It takes forever to restore all those permanent ability loses and if you don't have a 7th level cleric you are screwed.
 

Thank you for your thoughts. My inclination was to roll the damage for each character separately, but I wanted to hear some other thoughts on the subject.

That said, it is an imposing ability, isn't it ... ?

At any rate, I appreciate your comments. Thanks again.

Warrior Poet
 

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