have a snickers
This is interesting. I hadn't thought of dealing with conflicting ideals as violating the character concept, but I can see now how somebody might look at it that way. You want it both ways, but you can't have it both ways!Oh for sure. If players are so used to controlling everything about their character’s emotional state and sense pf self and the like… if the player’s concept of character is inviolate without their approval… it can be jarring to play a game where that’s not the case.