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Arcane Might OOC


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Zhure said:


I believe Xael is correct based on my recollection of the 3.5 rumors. How's that for vague?

Heh. :)

Darn... hrm. Go for the shortbow, or lug around a crossbow and deal with the load time... (I know, average damage will only decrease by one with the shortbow, it just feels like two. :))

I'll change my Rogue's gallery post to shortbow in... um... short order. Ahem.

(As a bonus, since I dropped the buckler, I won't be encumbered carrying my bow.)
 

With a STR of 10, it's a toss-up between crossbow and shortbow. I'd go shortbow as they're easier to lug around and a lot lighter when you consider bolts vs arrows.

Greg
 

Zhure said:
I believe Xael is correct based on my recollection of the 3.5 rumors. How's that for vague?

Well, I just copied & pasted the whole sentence from one of the other threads, but it doesn't mean that the original poster just didn't notice it and thus didn't type it. But we don't know if that's the case.
 
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Xael said:
Snowtiger: The armor bonus from Bracers of Armor, Mithral Shirt and mage armor do not stack. They overlap. And I hope you have heard of spell failure...



All with a specialist wizard: I'd also like to know your prohibited school(s). Note that in 3.5 (just read from another thread) all specialists have to choose any two prohibited schools, and you can't choose divination as a prohibited school. Diviners only have to choose any one prohibited school.

I'll fix this. The description of mage armor says that it provides a +4 armor bonus to AC. It doesn't say it provides armor of AC4. But, oh well. Also, my 3 entries are for 3 separate equippages. Except for the overlap on all 3 with the bracers, ring and ammy.
I'll fix all tonight.

Kurik, cohort, Evoker4, prohibited Abj + Ench.
 

Snowtiger said:
I'll fix this. The description of mage armor says that it provides a +4 armor bonus to AC. It doesn't say it provides armor of AC4. But, oh well. Also, my 3 entries are for 3 separate equippages. Except for the overlap on all 3 with the bracers, ring and ammy.
I'll fix all tonight.

Mage armor provides +4 armor bonus.

Mithral shirt provides +4? armor bonus.

Bracers of armor provide +X armor bonus.

Ring of protection provides +X deflection bonus.

Amulet of natural armor provides +X natural armor bonus.

Same kind of bonuses do not stack (exept dodge bonuses). Mithral shirt (or mage armor, or bracers of armor) would stack with ring and amulet.

Providing AC4 is AD&D...
 
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Xael said:


Mage armor provides +4 armor bonus.

Mithral shirt provides +4? armor bonus.

Bracers of armor provide +X armor bonus.

Ring of protection provides +X deflection bonus.

Amulet of natural armor provides +X natural armor bonus.

Same kind of bonuses do not stack (exept dodge bonuses). Mithral shirt (or mage armor, or bracers of armor) would stack with ring and amulet.

Providing AC4 is AD&D...

Ok. I'm working on it. See some stats below.

So. My Various options that I can choose to wear depending on need are:

Option1: AC15=Base AC(10), Bracers (+1), Dex (+2), Ring (+1), Amulet (+1)
Option2: AC18=Base AC(10), Mage Armor (+4), Dex (+2), Ring (+1), Amulet (+1)
Option3: AC20=Base AC(10), Mithral (+6), Dex (+2), Ring (+1), Amulet (+1)

That looks to agree with what you stated above.


Reference information (from PCGEN5, based on DMG rules):

The "mithral shirt" on Beleril is actually...

Chain Shirt +1 (Mithral/Deflection Bonus (+1)) AC6

TYPE:MAGIC.ARMOR.LIGHT.SUIT.METAL.SPECIFIC.CUSTOM.MITHRAL.MASTERWORK
PROFICIENT:Y
Properties:COMBAT|AC|4|TYPE=Armor.REPLACE, COMBAT|AC|1|TYPE=Armor.REPLACE, COMBAT|AC|+1|TYPE=Deflection|(Chain Shirt +1 (Mithral/Deflection Bonus (+1))), grants a Deflection bonus to armor class
WT:10.0
MAXDEX:6 ACP:0 ASF:10 Move:30,20 Size:M
SOURCE:Custom - Wizards of the Coast - Core Rulebook II - DMG, Chap.8, Magic Item Descriptions, Armor
Cost: 4250

The "mithral shirt" on Kurik is actually...

Chain Shirt +1 (Mithral) AC5

TYPE:MAGIC.ARMOR.LIGHT.SUIT.METAL.SPECIFIC.CUSTOM.MITHRAL.MASTERWORK
PROFICIENT:Y
Properties:COMBAT|AC|4|TYPE=Armor.REPLACE, COMBAT|AC|1|TYPE=Armor.REPLACE
WT:10.0
MAXDEX:6 ACP:0 ASF:10 Move:30,20 Size:M
SOURCE:Custom - Wizards of the Coast - Core Rulebook II - DMG, Chap.8, Magic Item Descriptions, Armor
Cost: 2250
 

Snowtiger said:
Option3: AC20=Base AC(10), Mithral (+6), Dex (+2), Ring (+1), Amulet (+1)

The +1 deflection from the mithral shirt won't stack with the +1 deflection from the ring of protection.

Why need a 20 AC anyway? Cast shield, +4 bonus that stacks with just about everything.
 

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