So I really want to play an arcane archer multiclass. Looking at the subclasss and the numbers I know battlemaster is hands down more powerful and many other fighter options are too. I know this is a mediocre subclass, but I want to play one because I like the idea of it. I was thinking of doing a multiclass to make it a bit more viable.
I would start with 4 levels of Rogue-variant human 16Dex/14Int at 1st level and shadow touched for a 15. Go to Arcane Trickster 4 and pick up fey touched for a 16 intelligence. These two feats will give me four extra castings a day and making me roughly equal to a full caster at this level. Then multiclass to figheter. Arcane archer at 7th and pick up sharpshooter at 8th level and probably go to 10th for extra attack and the ASI/+2 to dex.
At that point I am a 4AT/6AA and I have a lot of options - Wizard/Diviner for more spells and portent, Rogue for more SA, uncanny dodge and expertise or fighter for more arcane shots and curving arrow.
What do you think?
I would start with 4 levels of Rogue-variant human 16Dex/14Int at 1st level and shadow touched for a 15. Go to Arcane Trickster 4 and pick up fey touched for a 16 intelligence. These two feats will give me four extra castings a day and making me roughly equal to a full caster at this level. Then multiclass to figheter. Arcane archer at 7th and pick up sharpshooter at 8th level and probably go to 10th for extra attack and the ASI/+2 to dex.
At that point I am a 4AT/6AA and I have a lot of options - Wizard/Diviner for more spells and portent, Rogue for more SA, uncanny dodge and expertise or fighter for more arcane shots and curving arrow.
What do you think?