Mercule
Adventurer
This conversation came up last night. Are the Archer fighting style and Two-Blade fighting style really comparable? Forget entry to Paragon Paths or similar dependancies. Those are external to the builds.
I don't think the archer in my game has ever been subject to opportunity attacks (she shifts or switches to a melee weapon temporarily), which makes the +2 AC worthless. I get that it's still a real bonus, but it's not much of one.
The off-hand wielding for TWF seems fair against that, but the extra hit points push it over. I imagine the argument is that the archer is supposed to get hit less than the TWF build, but that's not what happens in practice. There are plent of monsters with ranged and area attacks.
So, are these builds not comparable, or am I missing something?
I don't think the archer in my game has ever been subject to opportunity attacks (she shifts or switches to a melee weapon temporarily), which makes the +2 AC worthless. I get that it's still a real bonus, but it's not much of one.
The off-hand wielding for TWF seems fair against that, but the extra hit points push it over. I imagine the argument is that the archer is supposed to get hit less than the TWF build, but that's not what happens in practice. There are plent of monsters with ranged and area attacks.
So, are these builds not comparable, or am I missing something?