HP Dreadnought
First Post
I have a question about this power. Its the 12th level utility power for the battlefield Archer.
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Archer's Glory
One enemy falls, and those that remain are about to learn what heroism
is all about.
Encounter
Martial
Free Action
Personal
Trigger: One of your ranged attacks drops an enemy to 0 hit points or
fewer
Effect: You gain an action point that you must spend before the end of
your next turn.
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It would seem that this power creates an exception to the 1 action point per turn rule. It stipulates that you gain an action point, and that you MUST spend it before the end of your next turn.
It doesn't say that "if you don't spend it before the next turn, it is lost" it says you must spend it.
To me, this indicates the power functions as described even if you've already spent an action point this turn, or if the power has already triggered. However, the power doesn't call out the fact that you can spend more than 1 action point per turn.
Thus, you have 2 competing non-optional directives:
1. You may not spend more than 1 action point per turn.
2. You gain an action point and MUST spend it.
Thoughts?
----------------------------------------------------------------------------------------
Archer's Glory
One enemy falls, and those that remain are about to learn what heroism
is all about.
Encounter
Martial
Free Action
Personal
Trigger: One of your ranged attacks drops an enemy to 0 hit points or
fewer
Effect: You gain an action point that you must spend before the end of
your next turn.
-------------------------------------------------------------------------------
It would seem that this power creates an exception to the 1 action point per turn rule. It stipulates that you gain an action point, and that you MUST spend it before the end of your next turn.
It doesn't say that "if you don't spend it before the next turn, it is lost" it says you must spend it.
To me, this indicates the power functions as described even if you've already spent an action point this turn, or if the power has already triggered. However, the power doesn't call out the fact that you can spend more than 1 action point per turn.
Thus, you have 2 competing non-optional directives:
1. You may not spend more than 1 action point per turn.
2. You gain an action point and MUST spend it.
Thoughts?