brehobit
Explorer
We just saw the new rogue archetype, the mastermind. And the first thing that jumped out at me was that it had one full level of stuff that was for use purely out-of-combat (level 9 has only one feature and I'd call it a "ribbon"). And no one seemed to mind or object. But the other rogue archetypes have actually useful (in some cases quite useful) combat powers at level 9.
From a design viewpoint, I was pretty surprised they went this way (especially as the level 9 power is, IMO, pretty lame). But perhaps the level 3 power(s) more than made up for it?
Just curious what others think. Are there other examples like this in the PHB (archetypes that have a only out-of-combat powers)?
From a design viewpoint, I was pretty surprised they went this way (especially as the level 9 power is, IMO, pretty lame). But perhaps the level 3 power(s) more than made up for it?
Just curious what others think. Are there other examples like this in the PHB (archetypes that have a only out-of-combat powers)?
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