Well. Some like the cosmology and alignment system. It feels like d&d.
Yeah. I've experienced that a lot over the past few years. I'm not impressed with that mindset at all, especially when it comes at the expense of being able to roleplay with any kind of nuanced or thoughtful morality unless your DM is willing to jettison the morality mechanics entirely.
Bad rules don't get better with age. They get better when people stop defending them as "tradition" and start fixing them.
Look at all of the
mindblowingly stupid arguments there have been about Paladins' Codes of Conduct and falling... the vast majority of which could be simply and productively resolved by using actual, concrete Codes of Conduct instead, like Fifth Edition did. Now suggest to the 3.X and Pathfinder fanbases that this is an obvious solution to the problem, and watch all of the mouthbreathers come out of the woodwork to tell you
there is no problem while they are literally surrounded by the overwhelming evidence that the sloppy, thoughtless rules they're defending are actively ruining games.
More often than not, they don't have a problem with the rules they insist are integral to the feel of the game because they're
not even using them in their own games.
If I had any sort of respect for that kind of opinion whatsoever, I wouldn't have to be
asked to be nicer to people who consider sheer, implacable petulance to be a substitute for having a legitimate point.
Hot take: don't yuck somebody else's yum.
Even hotter take: apply that same moral principle to all the muppets saying that D&D shouldn't support godless priests and CG paladins because they're "contradictions in terms". Or does that only apply to people whose opinions agree with yours?