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Are D&D rulebooks stuck in the 70's?

Which arena of roleplaying is more important in your game?

  • Combat (BAB, STR modifiers, maneuvers, etc)

    Votes: 103 40.9%
  • Skills use (in and out of combat)

    Votes: 35 13.9%
  • They're both exactly equal - no differentiation in priority whatsoever

    Votes: 114 45.2%

Wormwood said:

And there a many, *many* players who don't want more than what is provided in the rulebooks.

The fact that the non-D&D community may have 'progressed' past squad-level tactical RPGs is an interesting bit of trivia, but it doesn't render the classic D&D style obsolete.

Well, then, judging by your statement, I'd say: Yes, D&D is stuck in the '70s.

:rolleyes:

Or, at least, that's were many D&D players are stuck (in this case, though, it seems more apt to say they're "entrenched").
 
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Azlan said:
Or, at least, that's were many D&D players are stuck (in this case, though, "entrenched" seems a more apt word).

Another way of putting it would be, "After being dissatisfied with the direction RPGs have gone in the past 15 years, many players have embraced a system that meets their needs."

Of course, that wouldn't be as much fun as implying that we're all outdated, vaguely limited grognards.
 


The fact that the non-D&D community may have 'progressed' past squad-level tactical RPGs is an interesting bit of trivia, but it doesn't render the classic D&D style obsolete.

And what's that d&d-style in your opinion? Hacking dungeons?? So outdated and so boooooring. :rolleyes:
 

Azlan said:

Yes, well, there is a vast belief in the non-D&D community that D&D is basically a hack n' slash, dungeon-crawling roleplaying game

So?

Well, then, judging by your statement, I'd say: Yes, D&D is stuck in the '70s.

Well gee, I don't think I'm 70 years old yet.

Or, at least, that's were many D&D players are stuck (in this case, though, it seems more apt to say they're "entrenched").

See, "Az" lan, if that is his REAL state of origin, stands as an example to everyone of how it's possible to AVOID this terrible ignominy, by the simple strategem of WEARING ONE'S TINFOIL HAT AT ALL TIMES. If only people would take such elementary precautions, life would be much simpler.

Yes, come the revolution, all hack-n-slashers will be first against the wall! Where they will be, I dunno, talked to death. Or something. Because there's nothing more terrifying to me than to listen to someone regale me about the exploits of his character where they drank tea at the archduke's garden party for six hours. That's either regaling me for six hours, or drinking tea for six hours, or both. It all comes to the same thing in the end. I'd take an axe to someone like that, but I can't, because the rules for using an axe will have been axed (HAW HAW) from the game in the name of increased character interaction. Well, I ask you, how is putting an axe into someone's head not interacting with them? You can't deny that having an axe in your head will have significant effects on your future actions as an independent agent within a game world. If nothing else, it makes for a great pickup line: "excuse me, I have an axe in my head, would you mind pulling it off for me?" HOW CAN THAT FAIL? I am seriously going out to try it RIGHT NOW! Someone hand me an axe.


Hong "likes axes" Ooi
 
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Wormwood said:
Another way of putting it would be, "After being dissatisfied with the direction RPGs have gone in the past 15 years, many players have embraced a system that meets their needs."

Of course, that wouldn't be as much fun as implying that we're all outdated, vaguely limited grognards.

If we were talking about personal computers here, then yes, I'd say you guys are outdated. But we're talking about role-playing games; specifically, D&D. What we're talking about here is merely a form of entertainment, and how you play it (or what version of the rules you play by) is largely a matter of personal preference.

I said "entrenched" was preferable to "stuck" because the latter word signifies you are still in "the '70s" (as the originator of this post not so succinctly put it) because you want to be there, not because you're forced to be there; whereas the former word signifies that you're there, you want to be there, and you'll take a stand against anyone who tries to convince or coerce you into leaving that position.

Myself, I think the type of D&D you guys play is "inferior"; that is, it's less progressive, less interesting, and less fun. But I certainly don't think that you guys are, yourselves, inferior in any way.
 
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Azlan said:

I said "entrenched" was preferable to "stuck" because the latter word signifies you are still in "the '70s" (as the originator of this post not too succinctly put it) because you want to be there, not because you're forced to be there; whereas the former word signifies that you're there, you want to be there, and you'll take a stand against anyone who tries to convince or coerce you into leaving that position.

What a remarkably original way of saying you want people to ignore you.

Actually, no, I tell a lie. It's not very original after all.

Myself, I think the type of D&D you guys play is "inferior"; that is, it's less progressive, less interesting, and less fun. But I certainly don't think that you guys are, yourselves, inferior in any way.

Well, I certainly wouldn't want to imply that you're inferior, either!


Hong "saying it OUT LOUD instead" Ooi
 


Bendris Noulg said:
Well, that's good. I'd certainly hate to see you wrong again.

Yes, dear.


dead1.gif
 


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