Hexmage-EN
Legend
As mentioned upthread, Fourth Edition's core setting justified the evil gods as having a role to play in protecting the world from other threats that could threaten their own ambitions. Bane and Gruumsh are interested in making sure their followers are strong enough to oppose these threats. Lolth's Demonweb Pits also help keep demons not on her side in the Abyss. One article from the magazines back then presented a faction of worshipers of Torog (an evil god of imprisonment, slavery, and torture) who went around making sure that other kinds of evil creatures stayed imprisoned.
Personally, I intend to adapt this concept to my own personal take on the Wildemount setting, making the story of the Betrayer Gods a biased narrative not entirely based on the truth.
Concerning demon lords, as presented over the editions there are a great many of them who, despite ruling layers of the Abyss, are too busy fighting other demon lords to establish a presence in the world.
5E also seems to be deemphasizing these obscure demon lords, as evidenced by the Salvage Operation update for Ghosts of Saltmarsh changing the villain's patron from Tharzax, demon lord of centipedes, to Lolth. Similarly, the Ghosts of Saltmarsh update to Tammeraut's Fate adds Orcus as the creator of the drowned dead, despite 1) the drowned dead of the original adventure were spawned by energy from an Abyssal rift, not by Orcus, and 2) the Forgotten Realms wiki entry for the drowned dead gives their demonic patron as a demon lord named Zuregurex, Lord of the Drowned Dead.
Of course, it could also be the case that the majority of demon lords you can find listed on wikis have since been destroyed by their competitors in the Abyss. Maybe Lolth killed Tharzax because she didn't want anyone having a monopoly on a different kind of crawling, venomous arthropod. Likewise, maybe Orcus killed Zuregurex, arguing that just because someone died by drowning that doesn't mean he can't create undead from them.
As for archdevils, it's established that Asmodeus is the face of the Nine Hells. Even powerful underlings like Mephistopheles and Glasya have a hard time forming cults since they all answer to Asmodeus.
Personally, I intend to adapt this concept to my own personal take on the Wildemount setting, making the story of the Betrayer Gods a biased narrative not entirely based on the truth.
Concerning demon lords, as presented over the editions there are a great many of them who, despite ruling layers of the Abyss, are too busy fighting other demon lords to establish a presence in the world.
5E also seems to be deemphasizing these obscure demon lords, as evidenced by the Salvage Operation update for Ghosts of Saltmarsh changing the villain's patron from Tharzax, demon lord of centipedes, to Lolth. Similarly, the Ghosts of Saltmarsh update to Tammeraut's Fate adds Orcus as the creator of the drowned dead, despite 1) the drowned dead of the original adventure were spawned by energy from an Abyssal rift, not by Orcus, and 2) the Forgotten Realms wiki entry for the drowned dead gives their demonic patron as a demon lord named Zuregurex, Lord of the Drowned Dead.
Of course, it could also be the case that the majority of demon lords you can find listed on wikis have since been destroyed by their competitors in the Abyss. Maybe Lolth killed Tharzax because she didn't want anyone having a monopoly on a different kind of crawling, venomous arthropod. Likewise, maybe Orcus killed Zuregurex, arguing that just because someone died by drowning that doesn't mean he can't create undead from them.
As for archdevils, it's established that Asmodeus is the face of the Nine Hells. Even powerful underlings like Mephistopheles and Glasya have a hard time forming cults since they all answer to Asmodeus.
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