Wow! Good stuff here! Thanks for all of the responses!
I was a bit disappointed at the comparisons and edition wars over the year(s) but that's to be expected. Having said that, I probably learned more about what 1E was trying to do, what it did well and what it didn't do well from current discussions than anything back then! Yes, the internet helps a lot with that but still. It was very interesting to see what 1E was trying to do from a fresh perspective. To some extent 2E, since they weren't all that different, imo.
It's also interesting about the "split to the community" and I wonder how true it is. I am sad by that but hope that people are happy for others, however that happens. For me, it's about gaming in a group and having fun, regardless of the rules used.
What's interesting to me is how it appears that those who liked 3E a lot don't like 4E and those who like 1E/2E like 4E. Unfortunately, that's a generalization at best and with scant evidence. But, I could see 3E AND 4E having come from 1E/2E just following different evolutionary paths and objectives in a game.
I do miss the gametable from DDI and would love to see it get more support and more tool releases. But that's because my group has two remote players and so things like that would help me run my game! I get by with other tools that are just fine but am curious what a company like WotC would have produced. Even the character visualizer, which was demoed at the '08 Gen Con, would have been cool to play with and have. Ah, well.
I do miss print Dungeon and Dragon. I am finding that I don't read everything like I did when it was in print. That's me and even though I really like technology, I don't always embrace it all. I haven't yet but thought about printing out the electronic versions so I would actually read everything.
I'm sorry that Exalted wasn't like 4E or had a supported character builder that printed out Charms and powers on cards. (Yes, it could support cards but wouldn't be used in the same way.) I really, really like the setting of Exalted but I think the system doesn't work for it as well as they think. At least, not in how I understand it.
Really, that's the reason I started this thread. I was curious if anyone else remembered the "graduate your game" and no one has mentioned it except for me! And it didn't bother me, but amused me. It makes more sense, because Exalted is quite complex. I am sure if I was playing it regularly I would understand it more but it seems to take time that I don't have.
I am disappointed that the Alternity game wasn't used for 3E or 4E and is firmly OOP. It has so many strengths because it has limits for the main characters, that don't have to be there for monsters, and is a fun system. What stopped me playing it was lack of new material, or that I had to write new material and play test it while playing (there's that lack of time again), which is tough for me. I really enjoyed it as a system and might use it for modern/future but didn't like where my fantasy campaigns went with it.
Thanks!
edg