I have a one dollar american bill that I found on the grungy floor of a strip club saturday night...
6) OUTLAW PRESS. I'm not a T&T player, but I'm still mad that that much blatant theft could go on. Someone needs to get this guy in court.
I remain disinterested in doing business with Hasbro, but since Paizo meets my needs these days, I'm not actively 'mad' about anything.
If anything, things turned out pretty well. Because 4E occupies the young gamers/casual gamers/MMRPG influenced gamer niche so fully, Paizo is incentivized to keep a more traditional, old school approach. So now we have two systems, and one of them works fine for me.
Ken
Trying to do that using 4e is problematic at best. Pacing is different, the mindset is different. You could use an old map, perhaps, but the adventures need radical changes to be compatible.
IN any case I agree. There is 4e for the New MMORPG style, and Pathfinder for the more traditional. All is pretty settled in the game stores now.
Action!
Dominion Rules
Donjon
FUDGE
FATE 2e
Myriad
Shadows
Spirit of the Century (Fate 3e)
The Shadow of Yesterday (Solar System)
vs. Monsters
Wushu Open
I've excluded games with licenses that forbid commercial development. Interestingly, two of the above games predate the OGL.
There is really very little compatibility between 4e and any adventure from previous editions. That's the major backward-compatibiliy issue for me.
Actually, I'm finding that 2e adventures that I like are easier to convert to 4e than they were to convert to 3e.
4E occupies the young gamers/casual gamers/MMRPG influenced gamer niche so fully,
The biggest problem with 4e vs. older adventures is the smaller rooms.