Psion
Adventurer
Storyteller01 said:I'd have to agree. The skills that have a direct impact on combat or magic have very defined in ability and scope (penalties for range with Listen and Spot checks, tumble mods due to circumstances, etc). Those that don't generally have there beneifts limited to a single line of description.
But consider this: that makes them the ruling ability outside of combat.
And IME, they are.
From the SRD, concerning Gather Information:
If you want to find out about a specific rumor, or a specific item, or obtain a map, or do something else along those lines, the DC for the check is 15 to 25, or even higher.
I don't think we need to bring up the tables on the Concentration or Jump skill descriptions. Even the Hide and MS skills go into detail for using the skills while sniping or moving.
Gather information is the sort of skill I frequently see given lavish attention in adventures. Which speaks to the broad area it covers. A few lines could not possibly cover all the situations that could come up in adventures that would require you to hunt down information.