WizarDru
Adventurer
Staffan said:In my campaign, I let Spell focus give +2 and don't allow Greater spell focus. That seems more balanced.
Wait till you get to high levels.

Staffan said:In my campaign, I let Spell focus give +2 and don't allow Greater spell focus. That seems more balanced.
Well, the way I see it, +1 to a small number of spells (though they'll probably be about a third of the spells you use, since you went to the trouble of getting spell focus for them) is too little for a feat. However, allowing the +4 bonus for greater spell focus pushes save DCs into the stratosphere (I allowed it in my old 3.0 Return to the Temple of Elemental Evil campaign, and my baddies had almost no chance of succeeding against the twinked-out gnome transmuter's incapacitating spells). So, this way you can still take a useful feat (Spell focus giving +2) without the unbalancing +4 effect also available.WizarDru said:Wait till you get to high levels.![]()
Li Shenron said:If in your game the spell DC is too low, use the old versions of SF/GSF and see if it helps.
Mercule said:Honestly, if spells worked as often as we "expect" them to, there'd be no point in playing anything besides a caster of some sort, and even then, it'd be a dangerous and gritty game.
Zappo said:If DCs were higher, spellcasters employing good tactics would quickly become overpowered, much like certain builds were in 3.0.
I'm not sure, but maybe it involved SF, GSF, Practiced Spellcaster (that feat from FRCS that allowed casters to treat their spellcasting ability score as two points higher for the purposes of extra spells and save DC's), Archmage PrC, and maybe Haste? Granted it is High-Level, but it's a horrible combination of Save DC stacking effects and two-spells a round.ptolemy18 said:Out of curiosity, what types of spellcasters do you think were most overpowered in 3.0?
Pants said:I'm not sure, but maybe it involved SF, GSF, Practiced Spellcaster (that feat from FRCS that allowed casters to treat their spellcasting ability score as two points higher for the purposes of extra spells and save DC's), Archmage PrC, and maybe Haste? Granted it is High-Level, but it's a horrible combination of Save DC stacking effects and two-spells a round.![]()
Staffan said:I also recall reading Andy Collins saying something like "Well, we'd have liked to just remove Greater Spell Focus and keep Spell Focus the way it was. But with GSF being around in so many books already, we thought it was best to nerf it rather than just not reprint it, and that required nerfing Spell Focus too."
Coredump said:I am not a whining player, I am a DM watching frustrated mages.
With a DC of only 10+lvl+modifier the DC's for spells are really low. We play fairly low scores, so most of the Mages have +2 in their casting stat, so a first level spell is just DC 13. Thus the monsters keep making their saves. Now, there are no-save alternatives, but they have pretty much stopped casting 'save' spells because of how infrequent they work.
Am I missing something?