The second I types that I knew I should have said beyond Warlord - although a lot of us think the Battlemaster handles that area just fine. However, there are rooms for NONMAGICAL Warlord/Marshall style mechanics in a class. What else is missing?
I was really just joking.The second I types that I knew I should have said beyond Warlord - although a lot of us think the Battlemaster handles that area just fine. However, there are rooms for NONMAGICAL Warlord/Marshall style mechanics in a class. What else is missing?
I think it would work better if you went a different sort of divide other than "what kind of weapon" it's using.I did once contemplate the fighter class as 4 separate classes: Swashbuckler (Melee, dexterity based), Striker (Long Range), Breaker (Heavy Weapon), Protector (Sword & Board). I came to the conclusion that it was not necessary as the fighter class handles it all.
The second I types that I knew I should have said beyond Warlord - although a lot of us think the Battlemaster handles that area just fine. However, there are rooms for NONMAGICAL Warlord/Marshall style mechanics in a class. What else is missing?
I did once contemplate the fighter class as 4 separate classes: Swashbuckler (Melee, dexterity based), Striker (Long Range), Breaker (Heavy Weapon), Protector (Sword & Board). I came to the conclusion that it was not necessary as the fighter class handles it all.
Fighter?Oh, and I really want a martial artist that isn't a monk.