Cap'n Kobold
Hero
It is targeting people with certain preferences and is an artifact of the rules. So it is more like banning everyone with certain hair length from crossing the halfway line. Sure, you can perform OK on your side of the line, but you're not allowed to reach your max potential if you stick to your personal preferences.Because you can choose to play a class that can do it all. There should be no reason you have to limit it just so it stacks up better with another class.
That is like saying people who are over 7 foot should not be allowed to dunk in basketball, we need to implement something so the small shooting guards are just as good.
So you have to make the choice of sticking to the image that you identify with and not being allowed to contribute as much as you could, or knuckling under and cutting those dreadlocks or whatever, to be something that you don't want to be just to perform better.
This rule will not inhibit those players who like their hair short to start with. Of those who prefer having long hair, some will prioritise their identity over performance, keep longer hair, and stay on their half. Some will prioritise performance and cut their hair.
This does not make it a good rule.
Why would Rogues being improved lessen your enjoyment of them?Yes it would. WellI don't play fighters much, but my enjoyment of Rogues would be less if the Wizard was nerfed or the Rogue was made better to be "balanced"
We're not. And we're sure that since you don't mind a power discrepancy, you would be fine if that wizard who is aping being a martial hero doesn't do it as well as an actual martial hero.To turn this around why shouldn't I be able to play a Wizard that is a martial hero? Why should I be forced to choose a fighter or barbarian or paladin for that?
It is a social contract thing. You know, showing consideration to the friends that you are playing with. If one wants to play a character with a certain area of expertise then outperforming them at their chosen niche is going to make them feel marginalised, unable to contribute and likely upset.Why does it matter what classes others play? Also, if I am starting at level 1 I don't even always have my subclass figured out yet! Usually I have an idea and maybe a couple of options but nothing is firm yet unless I am a Warlock or Cleric or Sorcerer.
Moreover whether I announce it first or last, what is the difference. I am going to play what I want to play regardless of what others play. What is the DM going to do? Is he going to overule me and say "no you have to play this kind of wizard because Bob is a fighter and Jill is a Barbarian." That is not a table I would play at.
I am fine with restrictions on the front end (i.e. no bladesingers or no divination wizards or PHB only) and I can choose whether or not to play in that game, but to make such a ruling after the game has started is a breach of the social contract.
I have never went into a game and decided what I was playing based on what others were playing. Others at the table did that at times, but that was their choice. I am going to play the character I want to play whether it "overshadows" others or not. You play the character you want to play and let me play the one I want to play.
This is not something that you should be doing to your friends.
I believe forcing a player to choose between concept and power in such an outright fashion is bad design.Exactly, most don't. That is why it is ok that one is more powerful than the other mechanically.
The fact that more people play wizards than fighters would seem to indicate that, assuming the concepts are equally popular, some of those people are going with wizard for the power even though they might prefer the fighter concept.It doesn't mean it is a bad thing either, and there is no evidence it is a bad thing, especially when far more people play wizards than play fighters.
Not everyone has access to those builds, and I for one would question dwarves and goblins being of similar general power to humans and custom lineage. Niche builds perhaps. Other people find different races better depending on what they value.No. The rules are there for everyone to read. As long as we are not talking about a beginner, people know what they are buying into.
I mean, since Tasha's there are really only four top races - Goblins, Dwarves, Humans and customs. There are few builds you can make in any class that are not going to be outclassed by one of these four (Bugbears excepted on a few niche builds). Yet other than human these races are not very popular.
The overall power of race however is significantly less than that of class.