I have been annoyed by the refusal to sell a physical+digital bundle, and therefore the need to buy the books twice if I want to have both a hardcover and the same content available on Fantasy Grounds. Now, they're talking about how DDB will work with Fantasy Grounds (and Roll20) but hey, guess what? You get to pay full price for the exact same content all over again!
They can go frolic themselves.
I would have no problem with the subscription--the service itself seems like it would be useful. It appears to be a well designed interface, full of useful tools. I've seen a number of Wizards apologists make the spurious argument that the content of the rulebooks isn't what you pay for, that the "full price" is worth it for the value added functionality of the digital medium. That's a load of manure. It's like stating that the hardcover is worth $30 for the paper and cardboard. I'd pay more for a physical/digital bundle, and I'd be willing to pay a modest price for a digital add-on, but this full price for each version policy is insulting.
Yes, Wizards and D&D are
#1 right now, and they can get away with this. They don't have to develop a more reasonable pricing strategy, so they won't. It took them 5 minutes and a truckload of 5e cash to forget how Paizo kicked their butts during 4e, and they seem to think they their return to the top is somehow permanent this time. What they are doing, meanwhile, is creating a culture of tolerance for semi-pirated versions of their product. Downloading content modules for character creators, or a PDF of a rulebook because you don't want to spend a day scanning it yourself, are becoming commonplace and accepted among the rpg-playing community for D&D products, even when they aren't acceptable for the products of companies like Frog God that put some effort into putting better price policies into effect.