3e was a great step forward when it came out, but I think it would be a shame if it was still the market standard rpg fifteen years after its release. Surely we have learned from it enough to take the game to a new level with revisions that rationally address some of the problems and introduce some new ideas.
Of course, there wasn't a shred of that in any of the 4e releases, and the 5e playtests never look promising, but we do need a new edition, just a better one than whoever's left at WotC seems capable of making.
ShinHakkaider, let me introduce you to Ahnehnois.Or maybe people actually didnt LIKE 4E?
I dont understand when people say this. It's as if people were simply going to play D&D no matter what. Whether they actually liked the system or not. People who liked 4e PLAYED 4e. People who didnt DIDNT.
If they didnt like 4e they would have played it until they DID?
Like I said, I dont get this reasoning.
Ahnehnois thinks that D&D should be a classless, skill-based, magic-point game with a wound system and parrying rather than hp and AC (I extrapolate this from previous posting history). That game exists in various forms, and has for over 30 years (eg Runequest, Rolemaster, HARP). But Ahnehnois, to the best of my knowledge, has never played any of those games and is still here describing 3E as the market standard RPG.
There is someone who is playing a game not because that person thinks it's the best-suited game for him, but because of some other property it has (eg brand recognition).
What was the original intent of the OGL?
Mistwell is correct here. The function of the OGL is to lock the product line.The OGL locks the indefinitely into one type of method, and one particular product line.
But how does this prove that the OGL is a good thing for WotC? All it does is confirm Mistwell's point, that the OGL locks in a certain approach to a product, and precludes introducing a different product strategy. It doesn't prove that it's good for WotC to be locked in!Ryan Dancey actually had a bit of a prediction on what would happen if WotC went away from the OGL. He predicted that some other company would pick up 3e and run with it, WotC would be forced to go in a direction that would be criticized by many as "not D&D," and would hurt for it, sales-wise.
It's not as if WotC believed, in 2008, that it could go on making millions from 3E but it felt like taking a punt on 4e. That's not how a wholly-owned (? or mostly owned?) subsidiary of a publicly traded company works. In 2008 (or earlier, really, when the plans for 4e commenced) WotC clearly decided that continuing to publish and sell 3E was not commercially viable for them - because if it was, they would have kept doing it!
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