Asisreo
Patron Badass
I feel like sometimes giving a reminder not just of taking a short rest, but also what it does can help.Very much this here. In fact IME I have often seen players forget entirely (even if the warlock is nagging) to take short rests when they have a chance, and plow forward with plenty of unfortunate consequences as a result. So although I like the idea of a rule limiting how many short rests they can take (I prefer gritty mechanical options anyway), in reality I don't really see the short rest impact my campaigns much, as the players often can't stop themselves from squandering precious moments to rest.
Like, the DM saying "Oh, did you want to attune to the item? You'd need to take a short rest."
Or the cleric saying "Well, instead of using my slots and Potions, let's take a short rest."
Or the wizard saying "While I cast Find Familiar, everyone else might want to take a short rest."
Or the bard saying "If we short rest now, I'll use my Song of Rest to heal us more."
Really, as long as someone provides an obvious benefit for a short rest that isn't "So I can be better than you all" most parties won't refuse a free breather.