HeavenShallBurn
First Post
3catcircus said:That is why, if you are doing piecemeal armor, you really need to do an Armor as DR-based system, *and* follow a different system, such as Mythus, where the *attacker's* hit location determines how much damage is done. Different locations have different levels of "importance," and the more important (the more vital), the more damage the attacker does. Completely throw out the AC system...snip...Armor as DR by itself (from UA, for example) accomplishes nothing for grittiness or "realism."
Maybe start with the Game of Thrones d20 Armor as DR system and their called shot mechanism too? It's already partially there and could probably be tweaked to work well enough.