seasong
First Post
Don't forget that armor's impact on DEX is ONLY on the AC aspect. A high-DEX fighter can wear heavy armor, as long as the movement rate isn't a strong requirement.Technik4 said:I would agree but Dex is too powerful. An archer doesn't have to rely on str, neither does a rogue, or a dex-based fighter.
Most of the mileage they get, is not reduced by heavy armor.Right now, in 3.0e, any of those characters get too much mileage out of Dex (imo).
This is an argument method called stacking the deckAlso, their movement is a severe disadvantage in combat. If you roll 2d6x10 to determine the distance of the encounter (then roll spot checks to see if either gets a surprise round, re-rerolling 2d6x10 if neither side notices) the encounter will frequently be 50+ feet away. Which means the tank is going to have to make a double move or draw a ranged weapon to start fighting. The dex-based character is either an archer or rog/ftr and can practically charge ahead.

I would build a heavy armor archer. That +1 AC, at range, can really mean something. And there's no reason for me to have a higher strength than the minimum to carry the armor easily, so I can have the same 18 DEX that the light armor fighter has - remember, the Max DEX doesn't apply to anything but the AC bonus. The only disadvantage to this method is when they move up close to you... and here, weapon finesse to the rescue!
The only reason to use a lighter armor is because it's cheaper to buy and against enemies with touch powers. If your GM regularly stacks the deck with touch-attack enemies, then of course my analysis would change - but that's a campaign specific trend, since the rules make touch powers something you have to work to get. And it's just another good reason to be an archer.
1d8+4 vs 1d8+1 is about 50% more damage. You don't find that significant? I mean, I'd go archer anyway, which makes it a moot point, but I think that's decently significant.With an AC almost that of the heavy fighter, with a comprable attack bonus, with a better initiative score, with a higher movement, the only lack they really have is damage (which is only slightly lower than a sword+board fighter).