D&D General Art that exemplifies D&D to you.

That's great.
monsterindungeonJonHodgson-1-713x1024.jpg

Yeah his fantasy art is just exactly what I want.

I mean, check out this scene, too.
 

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I find it interesting that there are so many people evoking art that they would prefer their games be. What's stopping you? the rules? the players? the culture? The publications?

I know the struggle to make 5E what I want, but the D&D I want (tone wise) and I see in the art is still there -- it's just in another edition.
 

Like, the game doesn't let a dragon hold you in its mouth while you hack at its face. That's just not a mechanically viable tactic, so it doesn't happen.

My fantasy heartbreaker ruleset keeps rule complexity low while still encouraging perilous situations like this. I don't like that fights are an effort to grind down the other guy's HP. I'd rather it be an effort to put them into a perilous position, and then delivering a killing blow.
 

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