• The VOIDRUNNER'S CODEX is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!

Arthurian Adventures (in Ireland)

Roman

First Post
Yes, the discussion of nobility continues... At least we have agreed to adopt the rule I proposed on nobility loss being once per combat per opponent, so at least we have something semi-firm, even though even the interpretation of that can differ...

I think that an issue of concern is the enormous spread of nobility within the party. The extremes range from Prince Hammoton with a nobility of 90(!!!!) to Prince Caius with a nobility of 20. I think a nice solution to this would be to make nobility at least in somewhat party-based. This makes sense, as nobility ought to depend at least in part on whom one associates with. So, if the party does something noble, everybody's nobility should go up and if something ignoble it should go down. Perhaps we could implement something like: If half or more of the party participates in an ignoble act, half of the lowest (or perhaps average) nobility loss applies even to those members of the party that did not participate in it (and vice versa for nobility gain). Of course, the noble actions of those individuals can offset the loss if they are particularly noble. This also has the advantage of encouraging the knights to go all out when faced with an opponent that might wipe out the party without teaming.

Also, I think that all of the knights (perhaps excepting Prince Caius on 'humanitarian grounds' since this post facto loss of nobility would put him below the level required for a knight) should loose a further 8 points of nobility on top of what we already agreed on at the end of the session. We failed to prevent two noblewomen from dying (albeit only temporarily) - Lady Christine and Lady Andrea - that should be 4 nobility loss for each of the ladies who died for all knights (perhaps with the exception of Christine and Andrea ;) ) as we failed to protect them. As you can probably see, I am trying to argue for a system which encourages people to help prevent each other's deaths (death of a lady leads to nobility loss, so the knight has to choose whether to gang up on an opponent and lose nobiltity thusly or...)

Hence I think the following further adjustments of nobility are in order:

Sir Anton: -8

Sir Bradley: -8

Prince Hammoton: -8


The above should be the obvious ones. Now:

Prince Caius: Hmm, he was engaged in another combat at the time, so he could be argued to be exempt on those grounds... but mostly I thnink it would be unfair to make him lose nobility below the level required for a knight post facto (since this was not the last combat where cheating occured it is post facto).

Lady Andrea: No loss of nobility - she is the victim here

Lady Christine: No loss of nobility - another victim

Hubert: Not a knight, so probably only -4 nobility, but perhaps no loss if we apply the rule that a lady dying leads to nobility loss only to knights.

Cassandra: A lady and a non-knight - probably should not lose nobility for this at all and if so it should certainly be lower loss than for most others.

Hobb & the new priest (I don't remember his name): Hmm, they have gentleness and non-violence as part of their key nobility concepts, so they probably should not lose nobility for this or if so than less (perhaps -2 each)

Lady Leane: No loss of nobility
 

log in or register to remove this ad

LadyK

First Post
it was actually brought up at the time, whether the new knight should face loss of nobility for failiing to protect the ladies, and it was decided that he should not, since he offered aid and was rebuffed. Someone with the book can correct me, but I believe loss of nobility is supposed to be for *refusing* to protect a lady, not for failing. Also, the earlier discussion on the specifics of lady knights seems to have been aborted. Do lady knights (and possibly other ladies who rush into battle, heedless of good sense) count as ladies or knights when it comes to the nobiliy loss of their companions?
 

Particle_Man

Explorer
I would be inclined to say that the role played is important. If the character is played as a lady, that is different than if the character is played as a knight.

Personally, I still favour the idea that if a "lady" is doing damage in combat, then she doesn't NEED protection from knights. The whole point about helping ladies in the medeival period was that they couldn't help themselves and thus needed to be protected. But some player characters break this mold. Lady Knights would be one of them. Lady Archers another. Lady Druids who are obviously casting lightning bolts would be another. Ladies who are more subtle with their magics would still count as ladies in need of protection, since as far as anyone can tell, they are helpless.

Or at least that is my two cents.

I am not too sure about "group nobility" as then I think some characters that want high nobility will simply be hosed no matter what, since some characters will "cheat" no matter what.
 

Toby of Kusman

First Post
Roman said:
Yes, the discussion of nobility continues... At least we have agreed to adopt the rule I proposed on nobility loss being once per combat per opponent, so at least we have something semi-firm, even though even the interpretation of that can differ...

I think that an issue of concern is the enormous spread of nobility within the party. The extremes range from Prince Hammoton with a nobility of 90(!!!!) to Prince Caius with a nobility of 20. I think a nice solution to this would be to make nobility at least in somewhat party-based. This makes sense, as nobility ought to depend at least in part on whom one associates with. So, if the party does something noble, everybody's nobility should go up and if something ignoble it should go down. Perhaps we could implement something like: If half or more of the party participates in an ignoble act, half of the lowest (or perhaps average) nobility loss applies even to those members of the party that did not participate in it (and vice versa for nobility gain). Of course, the noble actions of those individuals can offset the loss if they are particularly noble. This also has the advantage of encouraging the knights to go all out when faced with an opponent that might wipe out the party without teaming.

Those were individuals who broke the rules. The whole party shouldn't be blamed on as one. Although Prince Caius had dropped his nobility to 20, it was due to his own actions. Now he wouldn't be able to cheat for awhile until he gainned some nobility points back. If we blamed on the whole party, the party would fall apart because we would end up fighting each other, not our enemies.

Roman said:
Also, I think that all of the knights (perhaps excepting Prince Caius on 'humanitarian grounds' since this post facto loss of nobility would put him below the level required for a knight) should loose a further 8 points of nobility on top of what we already agreed on at the end of the session. We failed to prevent two noblewomen from dying (albeit only temporarily) - Lady Christine and Lady Andrea - that should be 4 nobility loss for each of the ladies who died for all knights (perhaps with the exception of Christine and Andrea ;) ) as we failed to protect them. As you can probably see, I am trying to argue for a system which encourages people to help prevent each other's deaths (death of a lady leads to nobility loss, so the knight has to choose whether to gang up on an opponent and lose nobiltity thusly or...)

Another point that I had mentioned earlier: to escort the ladies to safety. I believe that the only thing that a knight could do if the lady refused to retreat was to become her body shield and to take the damage for her without attacking back.

Roman said:
Hence I think the following further adjustments of nobility are in order:

Sir Anton: -8

Sir Bradley: -8

Prince Hammoton: -8

Actually, Sir Bradley: -10. Sir Bradley would have lost 70+ nobility points if we counted per action in one fight against the dragon and giant.

Roman said:
The above should be the obvious ones. Now:

Prince Caius: Hmm, he was engaged in another combat at the time, so he could be argued to be exempt on those grounds... but mostly I thnink it would be unfair to make him lose nobility below the level required for a knight post facto (since this was not the last combat where cheating occured it is post facto).

Prince Caius and the knights would gain some nobility points somehow. But meanwhile, Prince Caius couldn't cheat in combat. That was it.

Roman said:
Lady Andrea: No loss of nobility - she is the victim here

Lady Christine: No loss of nobility - another victim

I welcome Lady Christine to join the knighthood and die on her first day as a knight (her first death).

Both ladies died before the encounter of the dragon. The party didn't cheat that much before the dragon. When we met the dragon, both ladies were already resurracted; however, they refused to fight the dragon after Sir Anton had challenged the gaint, sitting on the back of a dragon.

Some of us started to cheat after the first hit on Sir Anton because Sir Anton took over 70 points of damage from the giant. It was like 2/3 of his HP before the dragon's attack. The side that believed survival was more important than nobility started to cheat to defeat the enemies. And the side that believed nobility was more important than survival stepped aside and watched the other side gang up on the giant and dragon.

We had calculated that each knight would have died in 2 or 3 rounds against the gaint and 1 round against the dragon if we fought individually. As I (Toby of Kusman) have said. The more Noble you are, the more Lawful Evil you become because you would rather watch every knight in your party die than loss a single point of nobility.

Roman said:
Hubert: Not a knight, so probably only -4 nobility, but perhaps no loss if we apply the rule that a lady dying leads to nobility loss only to knights.

He should have gainned nobility from defeating the giant by himself in the first encounter. Fighters rock.

Roman said:
Cassandra: A lady and a non-knight - probably should not lose nobility for this at all and if so it should certainly be lower loss than for most others.

She didn't care because she was a druid from the past.

Roman said:
Hobb & the new priest (I don't remember his name): Hmm, they have gentleness and non-violence as part of their key nobility concepts, so they probably should not lose nobility for this or if so than less (perhaps -2 each)

They didn't cheat I believe, unless casting buff spells were considered cheating.

Roman said:
Lady Leane: No loss of nobility

She was an elf. She shouldn't be affected by human nobility.
 
Last edited:

LadyK

First Post
Toby of Kusman said:
She was an elf. She shouldn't be affected by human nobility.

I believe that is what he meant - She did cheat, and therefore had she been human, she would have lost nobility. But she isn't, so she doesn't.
 

Toby of Kusman

First Post
Characters (updated - March 10)

Sir Bradley
Bloodline: Lesser Nobility / Peerage
Nationality: Irish
Nobility: 55
Knight 7

Str 16
Dex 16
Con 18
Int 11
Wis 11
Cha 10

HP 112
AC 22

Initiative +3

Saves:
Fort +11
Refl +7
Will +4 (+2 vs. fear)

Weapon:
Heavy Lance (masterwork)
To Hit: +11/+6 (+2 Mounted Combat)
Damage: 1d10+3
Crit: x3

Greatsword (masterwork)
To Hit: +11/+6 (+2 Mounted Combat)
Damage: 2d6+4
Crit: 19-20 x2

Noble Longsword +3
To Hit: +13/+8 (+2 Mounted Combat)
Damage: 1d8+7
Crit: 19-20 x2

Armors:
Full Plate +1
AC: +9
Max Dex: +4
Check: -2

Chainshirt
AC: +4
Max Dex: +7
Check: 0

Shield:
Light Steel Shield
AC: +1
Max Dex: -
Check: 0

Skills:
Handle Animal +12 (+2 Mounted Combat)
Intimidate +2
Ride +17 (+2 Mounted Combat)
Sense Motive +0 (+2 vs. Intimidate)
Spot +2

Feats:
Mounted Combat +2
Code of Chivalry
Aura of Knighthood
Animal Affinity
Armor Tolerance +3
Knight's Warhorse
Ride-by Attack
Power Attack
Dispense Justice
Spirited Charge
Leadership
Trample

Magic Items:
Cloak of Resistance +2
Gloves of Dex +2
Periapt of Wis +2

Fate: To drive the Saxons away from Ireland.

==========================================

Brother George
Bloodline: Lesser Nobility / Peerage
Nationality: Irish
Nobility: 79
Priest 5

Str 6
Dex 10
Con 15
Int 16
Wis 18
Cha 13

HP 50
AC 10

Initiative +0

Saves:
Fort +6
Refl +1
Will +9

Weapon:
Quarterstaff (Walking stick)

Armor:
None

Shield:
None

Skills:
Concentration +2
Diplomacy +1
Gather Information +1
Heal +8
Knowledge History +11
Knowledge Local +11
Knowledge Nobility +11
Knowledge Royalty +11
Knowledge Religion +11
Listen +8
Ride +10
Search +4
Sense Motive +4
Spot +12
Survival +4

Feats:
Ordination
Literacy
Aura of Piety
Turn the other Cheek
Sacraments
Crusade +1
Absolution (Minor)
Heritage of Nobility
Power Surge

Max Spell Points: 10+4+7+3 = 24

Cure Light Wounds: 1d8+5+7(nobility)(+2 faith)

Magic Items:
Wand of Bear's Endurance
Wand of Bull's Strength

Silver Bowl contains holy water

=========================================

Noble Steed - no changes
Brother George's horse - regular light warhorse
 
Last edited:

LadyK

First Post
Roman said:
I think that an issue of concern is the enormous spread of nobility within the party. The extremes range from Prince Hammoton with a nobility of 90(!!!!) to Prince Caius with a nobility of 20.

Hmm, I can't see where this is actually a problem.
 

Particle_Man

Explorer
going off-debate and back to the game for one post...

Just wanted to say that, on reflection, the idea of a gargantuan snake locked in a grapple with a Huge Dragon is pretty cool! :)
 


Shadowleaf

First Post
Particle_Man said:
Just wanted to say that, on reflection, the idea of a gargantuan snake locked in a grapple with a Huge Dragon is pretty cool! :)

Have to thank lady Leane for that. She was the one that came up with the idea, I only provided the means. In fact if it wasn't for her, lots of people would have ended up dead.
 

Remove ads

Top