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Arthurian Adventures (in Ireland)

Particle_Man

Explorer
Well, alignment has been replaced with Nobility, and nobility is directly affected by the deeds on that list that increase or decrease nobility. So within those constraints people can vary widely and still be of the same nobility level. It is kind of like "honour" in samurai games.

Speaking of which, RPGOBjects just came out with a samurai game. The first book had no magic (that will come in another book, I hear), has honour (like nobility) and has bloodlines. Might be worth a look. But I am not thinking of a crossover. That way lies "monkey ninja pirate zombies".

And I'm sure that Baron Roderick had his littlest sister's interests at heart, preventing her from ever again being kidnapped via a threat to her ducks. Perhaps he told her that they were safe in a special hidden duck pond in fairyland where no one would ever hurt them. Perhaps. :)
 

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LadyK

First Post
Introducing... Weasel the White Hart

And I thought I was suffering from an identity crisis... I may occasionally behave like a knight rather than a proper lady, but at least I'm the right species. I had a large, rather impressively antlered buck try to crawl into my sleeping roll last night.

Not that I’m complaining at all. Thank you very much, Sir Andrew and Lady Leanne. Very, very much.


Name: Weasel
Race: White Hart
Class: Familiar

Level: 6
Nobility: 90

HP: 100
AC: 15 (touch: 9, flat foot: 15)
Initiative: +0
Speed: 60

Abilities
STR: 21
DEX: 10
CON: 18
INT: 12
WIS: 10
CHA: 16

Saving Throws
FORT: 12
REFLEX: 8
WILL: 5

Attacks
BAB: 6
Full attack: Antlers +12/2d6+7 (double damage on charge)

Skills
Balance
Jump
Listen
Spot

Feats
Aura of Speed
Divine Grace
Object of Worship
Blood Bath

Darkvision
Low-light vision
Damage Resistance vs ranged 20/ignoble
Woodland Stride
Trackless Step
Nobility

Alertness
Endurance
Improved Initiative
 

Aidoku

First Post
LadyK said:
And I thought I was suffering from an identity crisis... I may occasionally behave like a knight rather than a proper lady, but at least I'm the right species. I had a large, rather impressively antlered buck try to crawl into my sleeping roll last night.

Not that I’m complaining at all. Thank you very much, Sir Andrew and Lady Leanne. Very, very much.

There are so many things I could say in response to this. So very many things. Alas, I must refrain lest Lady Christine decides to smite me or Lady Andrea give me that stern look of her's and a lecture.
 

Particle_Man

Explorer
LadyK said:
Name: Weasel
Race: White Hart
Class: Familiar

You forgot that large set of red marks on the fur shaped like a target with the words under it saying "Hey Christians: Kill me for free nobility! Hey Black Knights: Kill me for free loss of nobility!" :]
 
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Toby of Kusman

First Post
Particle_Man said:
You forgot that large set of red marks on the fur shaped like a target with the words under it saying "Hey Christians: Kill me for free nobility! Hey Black Knights: Kill me for free loss of nobility!" :]

Exactly! I currently have only 85 nobility points :( . 15 points away from being PERFECT. How many nobility points would I gain if I did manage to kill it? :]

I, Sir Toby of Kusman the Centaur, challenge you, Weasel the White Hart, to a honorable duel to the death! Do you accept my challenge?

Not serious, just for the fun :p
 

Toby of Kusman

First Post
Aidoku said:
There are so many things I could say in response to this. So very many things. Alas, I must refrain lest Lady Christine decides to smite me or Lady Andrea give me that stern look of her's and a lecture.

:confused: Shocked. Oh dear Lady Leanne, you should behave and act like a proper lady.

Crabby Centaur
 

Particle_Man

Explorer
Toby of Kusman said:
Exactly! I currently have only 85 nobility points :( . 15 points away from being PERFECT. How many nobility points would I gain if I did manage to kill it? :]

I, Sir Toby of Kusman the Centaur, challenge you, Weasel the White Hart, to a honorable duel to the death! Do you accept my challenge?

Not serious, just for the fun :p

You don't get anything for killing the White Hart, alas, since you are old faith. On the other hand, if you kill Lady Christine you might make the White Hart into your Knight's Warhorse, but only if you can regain human form. And what are the odds of you possibly killing Lady Christine? :]
 

Particle_Man

Explorer
Things get even weirder, and a sad goodbye...

Lady Christine and The new Priest couldn’t make it this week, and the Druid Cassandra was late (to fairyland with the lot!), so we start with the 5 spectral knights (blue, red, green, white, purple) and Lady Leanne, and cohorts Hobb and Hubert.

The team is marching north to get to the Lady of the Lake, to hope that she will take them to King Arthur’s in time to save him. On the way, they run into a tower that was not there before (!). In front of it are some giants and in one window a female figure is spotted.

The knights approach and address the giants (stone giants), who in turn demand that the knights swear allegiance to “King” Albion. Each of the five giants is wearing hide of a different colour (red, green, blue, white, purple), and claim that the human lady told them she had a dream in which they would become invincible if they wore these colours. So the knights each had a matching colour giant to face off against.

While insults were being traded, Lady Leanne sneaked into the tower via Spider Climb and rescued the lady inside via Air Walk, but this caused the lady to scream about devil sorcery (in a thick Scottish accent). The scream alerts the giants and combat actually begins.

The green and purple knights actually go down and need to use fate points to survive. The red knights uses fate points to get off an obscuring mist that lets him sneak away. He then uses ventriloquism to make the giant think he was still inside. Lady Leanne uses call lightning a lot. Eventually the good guys win, although it takes a bit of luck (Toby’s magic device gets used, and the giants turn to stone, one by one). And then various mists (of the appropriate colours) rise from the giants and touch the various knights, changing the colours of their helmets.

The new lady says that she lived in a castle in Scotland, and a mist descended upon her, and then all the people disappeared except her, and then she and her tower were in a new place, with these giants! She was surprised to find out that her tower was in Ireland. Sir Hubert agreed to escort her home, while the rest of the troupe continue on their important journey.

Later, they find a badly written note asking them to leave money or face “the wrathe of mee”. Prince Caius in scorn leaves a single silver piece. An arrow comes out of the woods, and pierces Sir Toby, wounding him into unconsciousness. The party searches for this guy, and through a spot check and warp wood on his arrows, he is found before he can do too much damage. He is a yeoman, and is captured. Later, he escapes his bonds. Others try to track him down but he is too wily. They eventually find a log with some of his clothes on it and a note saying they are worthy opponents. They do keep some of his magic gear, including a great bow.

Finally, they get to the lake, but the water seems all polluted. Then no less than five black dragon heads come out of the water! (Mirror image spell, suitably modified). Combat ensues. Sadly Sir Toby falls in this combat (his third near death experience in this session alone, since he nearly got killed outright by the Yeoman, and had to use fate points to save himself from the Giants) beyond the help even of fate points. Others fall but can be saved with fate points, including late arrival the new Barbarian (played by the guy that played the Knight that died last time) and Lady Leanne. Both are given new instructions by Oberon, as is the druid Cassandra. The barbarian actually plays a ghost for a while in the combat, resulting in even the dragon becoming shaken.

The instructions, particularly to the minstrel Lady Leanne, are: Spread the message, especially to children, that there is a funny old elf that will give toys to them if they are good. And be cheerful and good oneself. Oberon is trying to live off of the beliefs of children in order to save the (now quite wintry) Fairyland and the old faith in some form. Who knows, he may even succeed. Lady Leanne does not like the enforced cheerfulness that she is required to project, but it seems necessary for now, at least to Oberon. He seemed quite taken with the White Hart of Lady Christine – it may give him an idea or two. He has also taken to wearing a red robe.

Also, Cassandra did not end up in the fray immediately; she was accidentally sent to Africa, and relied upon the help of a dryad who was there, as well as some fate points, to join her companions.

With the Green Knight dead, the spectral knights are lessened. A green mist arises from the coin that is what Sir Toby’s body transforms into and goes away…to the house of Sir Toby’s parents, where his younger brother takes his bow, which has mysteriously turned green, and begins his adventures. He hears a voice tell him to seek out King Arthur, when he first touches the bow.

After all this, the dragon is finally killed. A wooden monument is found, and carved into are the words “On Sept. 14 (two weeks back), 1284 (this year), Sir Friedrich slew the hag of this lake, in the name of the one god.” It is signed with the family symbol of Sir Anton. Sir Friedrich is Sir Anton’s oldest (and older) brother. Oh, the drama! The pathos! It seems that Sir Anton’s brother has slain his patron, the Lady of the Lake of the North!
 

Particle_Man

Explorer
I forgot to add that, after the fight the with giants, Prince Hammoton almost died, and received a voice from the heavens giving him a second chance at life, but only for so long as he keeps his helmet on.
 

Particle_Man

Explorer
My moments of self-doubt

I am wondering if I made it too tough for the gang this time around. It is hard to balance things since while I gave them the option for max. hp (if they spend fate points) and allow them to spend fate points to avoid nasty things like death, on the other hand there are tendencies to single combat by some (and spellcasting by others), and they are low on magic items. Thus, CR's are at best a sort of guess at this point. Still, I think I set the bar a little high for these guys. On the other hand, only 2 characters have died permanently, and one was a one shot. Some might argue that I am too nice, since I allow fate points to give people second chances. But anyhow, this goes to my DMing style, I guess, which is more instinctual and freeform than carefully planned. But I try to remain consistent with myself, so that when Oberon sends people out of Fairyland, he messes up on a natural 1. Which has happened three times so far!
 

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