ccs
41st lv DM
6) So I introduce a 'funeral' (slap them in the face clue) - the town inn keeper drags the dead townmaster to the town cemetery, the PCs watch, and the inn keep asks them to lend a hand with the 'other body'. They drag it around town, saying (again) how its the body of the big boss. One of them suggests looking at the BBEG house, but the others say no, not worth it. I try to push them into searching the house, but they go shopping instead (sigh)
7) When I start to panic about missing the big clue, when they next return to town, I make the inn keeper try and get them to reason who the 2nd body was - they agree (again) it was the body of the big bad, but were actually more interested in why the town master died. After 10 minutes of conversation options, they head off the keep (and the goblin/orc war) which leads us now to the conflict with the BBEG
Read more: http://www.enworld.org/forum/showth...-party-at-the-end-Im-torn/page6#ixzz45j2xEQcm
I'll bet the fault lay in how the OP described the burnt body. An omission of detail that's now led to a fatal gotcha moment.
The Players knew the NPC to be female. So when they were told "in this room (of her house) you find a burnt body" they probably just assumed it was her because they had no reason not to & her house had just burnt up.
But "a burnt body"? Well that could really be anything. Her, a guy, a goblin, a frost giant.... Hell it could've been a Modron. The OP was expecting the players to ask something along the lines of "Whos'/what kind of body IS it?" But the players were under the assumption that the DM would've told them obvious visual things....
Then they help the inn keeper drag this "other body" around town. I'll bet you not once did the innkeep directly say "But x was a woman. This is a guy. Who the heck is he, why was he at X's, & where is she?"
But now the party already knows she's the BBEG, is alive & well, and is into necromancy. So they don't care. she obviously faked her death or something. And probably assumed that she wasn't stupid enough to leave evidence/clues etc behind. Especially after time passed where they went off & did other things. (I mean, you find that level of stupid in published modules. But you expect the DM to write better than that....).
Ok, they do also know that they need her heart. Right now they're probably wondering when the DM will introduce the clues that'll lead them to it/assuming they'll find it. Never realizing that they "lost" 11 weeks back when they didn't realize they were playing "20 Questions about the burnt body of a red herring".
I'd let the party attack her unprepared. Let them realize that she's nigh invulnerable. See if the party gets creative or manages to flee.
If they don't do either of those things & simply press the attack? Kill them.
And then after the game explain what they missed.
7) When I start to panic about missing the big clue, when they next return to town, I make the inn keeper try and get them to reason who the 2nd body was - they agree (again) it was the body of the big bad, but were actually more interested in why the town master died. After 10 minutes of conversation options, they head off the keep (and the goblin/orc war) which leads us now to the conflict with the BBEG
Read more: http://www.enworld.org/forum/showth...-party-at-the-end-Im-torn/page6#ixzz45j2xEQcm
So I see you've given lots of clues as to things aren't quite what they seem. But there doesn't seem to be any clue that the BBEG has used some arcane magic to make himself invincible. I agree that your players seem remarkably incurious about the switched bodies but still I didn't see anything about his heart in particular.
I also think that probably because you've run this adventure a few times before you have very firm expectations as to how it's supposed to play out. I'm a bit surprised that you're not enjoying the "off-the-rails" nature of this current iteration. Isn't it helping to make it fresh for you?
I'll bet the fault lay in how the OP described the burnt body. An omission of detail that's now led to a fatal gotcha moment.
The Players knew the NPC to be female. So when they were told "in this room (of her house) you find a burnt body" they probably just assumed it was her because they had no reason not to & her house had just burnt up.
But "a burnt body"? Well that could really be anything. Her, a guy, a goblin, a frost giant.... Hell it could've been a Modron. The OP was expecting the players to ask something along the lines of "Whos'/what kind of body IS it?" But the players were under the assumption that the DM would've told them obvious visual things....
Then they help the inn keeper drag this "other body" around town. I'll bet you not once did the innkeep directly say "But x was a woman. This is a guy. Who the heck is he, why was he at X's, & where is she?"
But now the party already knows she's the BBEG, is alive & well, and is into necromancy. So they don't care. she obviously faked her death or something. And probably assumed that she wasn't stupid enough to leave evidence/clues etc behind. Especially after time passed where they went off & did other things. (I mean, you find that level of stupid in published modules. But you expect the DM to write better than that....).
Ok, they do also know that they need her heart. Right now they're probably wondering when the DM will introduce the clues that'll lead them to it/assuming they'll find it. Never realizing that they "lost" 11 weeks back when they didn't realize they were playing "20 Questions about the burnt body of a red herring".
I'd let the party attack her unprepared. Let them realize that she's nigh invulnerable. See if the party gets creative or manages to flee.
If they don't do either of those things & simply press the attack? Kill them.
And then after the game explain what they missed.
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