D&D 5E "As DM, I Know How All the PCs' Abilities, Spells, and Items Work" (a poll)

"As DM, I know how all the PC abilities, spells, and items work to the best of my ability."

  • True.

    Votes: 59 46.5%
  • False.

    Votes: 68 53.5%


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HaroldTheHobbit

Adventurer
In D&D 5e I'm lazy. We play over AboveVTT with Beyond, ie everything is instantly accessible for everyone, and my players have a very good grasp of their abilities. So if it's stuff I don't know, I just let them link stuff or tell me.

And I have stopped trying to balance things for combat encounters, I just let them fight stuff that I feel are a little bit too much for them, often pushing in a few extra high level spells for caster opponents etc, then it's usually a fun challenge for the players. If necessary I fudge a little up or down.
 

billd91

Not your screen monkey (he/him)
I do my best. In fact, I periodically look over what my players' PCs can do to remind myself as I build encounters. So that I can set up appropriate challenges, opportunities to shine, and otherwise make things entertaining. So have a reasonable overview of what people can do with their powers, spells, magic items. But I also don't beat myself up if I'm overlooking or forgetting something.
 


payn

He'll flip ya...Flip ya for real...
I hear how my players describe how their abilities work, but it bothers me, so I change it to how I want it to work.
So, true. I had a player notorious in 3E/PF1 to find odd ball combos and spells buried deep deep into supplements. I told them it was fine as long as they knew how it worked. They never knew how it worked. After pouring over book after book to find this special spell I would just start shouting out ways I think it works.

"Oh so its Bigby's Amazeballs spell o' do lots of things? LEts go down the check list;
Is it Tuesday?
Does the target owe the spellcaster exactly 2 gold pieces?
...."

Whole table is cracking up except for supplement Sally :LOL:
 

Vaalingrade

Legend
So, true. I had a player notorious in 3E/PF1 to find odd ball combos and spells buried deep deep into supplements. I told them it was fine as long as they knew how it worked. They never knew how it worked. After pouring over book after book to find this special spell I would just start shouting out ways I think it works.

"Oh so its Bigby's Amazeballs spell o' do lots of things? LEts go down the check list;
Is it Tuesday?
Does the target owe the spellcaster exactly 2 gold pieces?
...."

Whole table is cracking up except for supplement Sally :LOL:
That is not a real spell. Bigby would never make a spell about balls.

Only Hands.

He was the Anti-Tarentino.
 

Burnside

Space Jam Confirmed
Supporter
I try to. I don't know how every last spell works off the top of my head, and there are some newer subclasses that I have never seen in play whose abilities I don't have memorized or anything.
 



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