As you got sucked in to D&D, when did you know?

When myself, my brother and sister all failed to save Aleena and I drew up a new 3 level dungeon inhabited by Bargle so we could seek revenge.

Alas he got away so we just started playing the B modules. :D
 

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Quote:
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Originally Posted by EricNoah
I knew when I started bringing my stuff to school (middle school) and running games during lunch/recess.
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Baraendur said:
You too, huh?
Me Three! I actually broke a book bag in 8th grade because I had been carrying my PHB (1st and 2nd ed), Unearthed Arcana, MM, MM2, FF, Deities and Demigods, and DMG (1st and 2nd ed) around for a year. :)
 

Alzrius said:
I have to ask, what is the Rei saga? I'm having Evangelion flashbacks.
Thousands of blue-haired, sullen girl clones try and take over the world. Your PC's have to stop them, and their mad creator...

GENDO! *da-da-dum! da-da-dum!* Ohh, baby! :)
 

For me, it all started about 8 or 9 years ago, with a friend that had brought a strange game to a swim meet (yes, I was on the swim team for a large portion of my life - 9-18, IIRC). He handed us a set of characters (my brother, me, and one of my other friends), and we ran through a dungeon that he had made himself. We get home, and talk to my dad about this great new game that we had had so much fun with during a swim meet, and it turned out that he had played through college! We dug up some of his old stuff, gathered up our friends (mine only included the ones at the swim meet, my brother's was quite a bit larger), and started playing once or twice a month. The guy that introduced us didn't last long (having his toes turned into flowers because of his stupidity at one point), and a couple friends didn't last either (one of whom tried to attack a city guard, rolled two nat 1s in a row, fell down and broke his wrist), but for the most part, the group stayed steady up until about 3 years ago. It finally broke up early last year, due to a horrendous session (the worst I've ever seen), but for the past three years, I've had a college group to keep me going.
Now that I'm graduating, though, I'll need to find a new group to keep me going, wherever I end up (which, at this point, is far from certain), and that's my story.
For my most memorable story, I'd have to say that it's one of the early ones, back when the group was 'only' six people (GM included). Someone blew over a bottle, and everyone was so tired that they couldn't stop laughing. We decided to stop after 5-6 attempts at bringing things back in line and failing miserably (three times because the bottle was blown over again).
Magius out.
 

I knew from the first time I tried to quit. Our group more or less fell apart and I decided I had grown out of the hobby at the old age of 13. I knew I couldn't DM and no one else would either, so it was a new hobby for us. Inevitably I picked up the proverbial mantle and learned that I could indeed DM and we've been having fun since (although often not enough fun).
 

The first few weeks, at age 10. When my mother called my friend's house in a panic to know where I was (she almost called the police). It was 2 am, and I had not noticed...

Andargor

(my D&D beginnings in my sig)
 

I finally realized I was hooked in tenth grade. It was the first time I was really "away" from my parents for all of a week with my World History class. We roamed up and down the coastline of California and visited colleges. I realized I was hooked when I saw that while the others were looking for souvenir shops - I was looking for a game store.

It was on that trip that I actually got my first 3E PHB ;)

Erge
 


MrFilthyIke said:
Sooooo, one BD&D Red Box later, I was DM/Monty-Hauling my clueless friends
from 1st to 36th level! :eek: They were on their way to Immortal status,
and owned many lands in Mystra, when I stumbled upon some AD&D players
who invited me in. There, I learned about ACTUAL role-playing, advanced
rules, etc.

Bah! Who is really to say that playing uber-munchkin style isn't really role playing? If you guys were having fun, who cares? I guess you could make the case that there is a lack of character development, no story, blah, blah, blah, but there is nothing wrong with just having fun chucking dice and busting skulls with a flair. Having said that, munchkin-style is not my cup of tea :D

Of course there is a lot to be said for playing a less cartoonish game. I mean, how many times can you kill Orcus, anyway?
 

Thanks for making my first thread so cool everyone!
The stories are awesome. I also took my books to school and got a lot of ideas from the D&D cartoon!
 

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