Asgardians from Thor movies - how would they translate to D&D?

Mercurius

Legend
I just watched Thor: The Dark World and found it surprisingly entertaining - I like the cosmology and look of the Nine Worlds, which combines outrageous Marvel scifi with D&D-esque fantasy. Anyhow, I couldn't help wondering how all of this would translate to D&D (of any edition). Thor and the Asgardians aren't true immortals, but more akin to advanced superhumans with magical technology, so they seem to fit well into the D&D universe.

So the question is, would the Asgardians fit within the level limits of D&D? For instance, in 4E would Asgardians simply be Epic tier, with Thor, Odin, Heimdall etc being 30th level? And perhaps the run of the mill Asgardian warriors would be Paragon tier? Or would they all be something more?

In BECMI they seem to fit nicely with Immortal levels, although I can't remember the specifics. In Pathfinder they'd be very high level with Mythic levels, and in 3E they'd definitely be Epic.

Any thoughts?
 

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I've only seen the first movie. Minor spoilers follow.

There's no direct gauge, since (at least for the first movie, and Avengers) the heroes are only facing a certain category of opponent who aren't easy to judge.

Certainly the Chitauri, while advanced technologically, weren't high level compared to the Asgardians we're familiar with. IMO neither were the frost giants. A group of five or six Asgardians in a poorly-planned "road trip" beat a bunch of them.

We also need to take into account the level of the other Avengers. IMO, they should all be about the same level. Thor might be an elite, and the Hulk a solo, but the skill levels shouldn't be terribly different. In his suit, Iron Man was a reasonable challenge to Thor. He didn't kick Thor's butt but didn't get his butt completely handed to him either. Samuel L. Jackson might be a fairly high-level minion; he has good mental ability scores and training in a lot of skills, plus probably some minor leadership boost similar to the half-elf ability. That's 4e-speak though.

In 3e terms, the highest level characters, in terms of class levels, would be Black Widow, Captain America and maybe Thor.

Iron Man, Captain America and Hulk have less skill but templates that boost their stats (so their attack bonuses and damage will be pretty good, and very good in Hulk's case).

Iron Man has high Intelligence and Charisma (and low Wisdom), with poor physical stats (scientist and socialite, plus very low Con for the heart condition) relying on his "template" for butt-kicking, while Captain America actually had low physical stats before his template, but has decent Intelligence and good Charisma. His Wisdom is at least decent.

Thor has amazing physical stats and is skilled enough to beat up SHIELD security guards even without his template (good base physical stats and high BAB).

Hawkeye and Black Widow have good all around stats but maybe no template (some comic sources indicate Black Widow has taken a weaker version of the Captain America formula though). She has no dump stats, and her Wisdom is pretty good for playing mind games.

Hulk has lame physical stats but high Intelligence, with the template monstrously raising his Strength and Con and giving him slam attacks, leaping abilities and fast healing.

Hawkeye has decent physical stats plus amazing Dexterity, and at least good Wisdom. He didn't strike me as Mr. Charisma.

And finally, Samuel L. Jackson has decent physical and great mental stats, with lots of levels but no templates, giving him lower CR than the heroes. He might even have levels in an NPC class (aristocrat almost suits him, actually; it gives him decent weapon proficiencies). In 3e terms their CRs shouldn't be terribly far off from each other, but a variance of up to 4 isn't ridiculous.

Oh right, Loki. I don't recall his mystical abilities in the first movie too well. He's a frost giant, though with the Pathfinder "young" template to account for his small size. He can inflict cold damage by touch, perform rituals (spell-like abilities) and likes spamming illusions (a custom spell or spell-like ability) that provides some of the benefits of Mirror Image. He has an essentially permanent Change Self effect on him that even he didn't know about at first. In Avengers, he has a ridiculously powerful staff that can cast Charm or Dominate Person or Monster by touch, lasting a really long time... and Iron Man specifically resists this. IIRC the staff has some sort of ranged attack, and I can't recall how he forced a whole crowd to bow to him. He has the Snatch Arrows feat. He has low physical stats for a frost giant or Asgardian, but very high Int and maybe decent Charisma. He has Bluff but not Diplomacy.
 

http://www.d20srd.org/srd/epic/monsters/paragonCreature.htm

3.5 this might work...

maybe tone it down a bit (not much)

HD-Asgardian creature always has maximum hit points.

Speed- Asgardian creature’s speed is multiplied by 1.5 , for all movement types.

AC-Asgardian creatures gain a +5 natural armor bonus.

Attacks- Asgardian creature makes all its attacks with a +2 divine bonus on the attack roll.

Damage- Asgardian creature gains a +2 divine bonus on damage rolls for all melee and thrown ranged attacks.

Asgardian creature retains all the special qualities of the base creature and also gains the following.
•Fire and cold resistance 10. If the creature already possesses such resistance, use whichever is better.
•Damage reduction 10/epic. If the creature already possesses damage reduction, use whichever is better.
•Spell resistance equal to the Asgardian creature’s CR +12. If the creature already possesses spell resistance, use whichever is higher.
•Fast healing 10. If the creature already possesses fast healing, use whichever is better.
•Asgardian creature’s natural weapons are treated as epic for the purpose of overcoming damage reduction.

Saves- The Asgardian creature gains a +3 insight bonus on all its saving throws.

Abilities

+8 str, + 2 Dex, +8 Con, +2 Int, +2 Wis, +6 Cha

Skills

The Asgardian creature gains a +4 competence bonus on all its skill checks.

Feats

Same as the base creature, plus one bonus feat.

Age, all Asgardian age after age of adult at 1/100 normal
 

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