Ashin's Commission: The Great Escape!


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Ironwolf will lag a little further behind Michael, hoping that a bit of distance will prevent them both from falling into the same trap.
 

*Abandoning the certainty of the trail, the group stumbles about in the dark, though Hulgyr and Michael have no trouble seeing through the blackness, their light source faintly flickering off the nearby walls. Most of the paths prove to be empty passageways, dead ends, and false starts, but eventually, after a time that seems like several eternities when compared to the rapid beating of their hearts and the urgency in their thoughts, they find what may be a clue--there's a very obvious clearing out of some rubble, and Michael finds fresh tracks that can't be more than a matter of hours old.*

"We have a few choices here. We could sneak ahead. Or scout. Or we could quickly set up our short-term powers that last minutes and then rush in. Hmm..."
 



Ironwolf directs his psicrystal to move stealthfully ahead of the group, to alert him immediately by telepathy if it sees or hears anything, and to immediately return to it's "nest" at any sign of danger.

And don't let anyone see you this time! Being a "pet earth elemental" doesn't suit you!

Psicrystal: AC 19, Int 9, Telepathic Link to 1 mile, Listen +6, Spot +6, Move Silently +6, Hide +14, 7 HD, 34 of 34 hp
 

*The psicrystal decides that it knows very well how to sneak ahead on its own, thank you very much, and it heads off ahead for a while.*

'Hey, other Ironwolf--there's those big monstrous people just ahead. I think they're guarding some kind of room, and there's a lot of crazy psionic resonance going on.'
 

Ironwolf relates this to the others, tells the psicrystal to return, and (unless someone suggests we don't attack, which I do not think likely) manifests expansion (3 pp, 70 minutes) vigor (3 pp, 15 thp, 7 minutes) and force shield (1 pp, 7 minutes) while waiting for the crystal to make its way back to the group.

"Looks like it's 'go' time! Let's hit them hard and fast."

ooc: 8 pp remaining, 15 damage, 15 thp.
 

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