Plane Sailing
Astral Admin - Mwahahaha!
DrM,
There was a point many years ago when I felt just like you describe - I kept seeing myself sitting round a table rolling dice and none of it made sense.
In an effort to break free from this, I decided to try a brand new character who was the antithesis of the normal characters which I play. Named Jerel the Reckless he would take the most reckless options available at all times, and I didn't worry about whether he would die or not (normally I play the characters as "me", in that they tend to be somewhat cautious!).
I had a great time with him, and it drew me back into gaming again. Basically it brought the fun back into it for me.
---
I also ought to mention that between 1989 and 1999 I lived in a town with no RPGs, and during that time only played a game about once every 6 months... although I did lots of writing and games "thinking". Now I'm back with a great group of gamers and since 3e appeared I've been loving it again. A break isn't a bad thing for a while.
---
Lastly - have a word with the DM in private if you can. I've had one player drop out of my campaign because he wasn't really enjoying it (the other players reckon that he just wasn't seeing things go his own way...) but I wish that he had spoken to me about it earlier, so that I could try to amend things and ensure that it remained "fun" for everyone..
- There are three ideas from my own experience.
Cheers
There was a point many years ago when I felt just like you describe - I kept seeing myself sitting round a table rolling dice and none of it made sense.
In an effort to break free from this, I decided to try a brand new character who was the antithesis of the normal characters which I play. Named Jerel the Reckless he would take the most reckless options available at all times, and I didn't worry about whether he would die or not (normally I play the characters as "me", in that they tend to be somewhat cautious!).
I had a great time with him, and it drew me back into gaming again. Basically it brought the fun back into it for me.
---
I also ought to mention that between 1989 and 1999 I lived in a town with no RPGs, and during that time only played a game about once every 6 months... although I did lots of writing and games "thinking". Now I'm back with a great group of gamers and since 3e appeared I've been loving it again. A break isn't a bad thing for a while.
---
Lastly - have a word with the DM in private if you can. I've had one player drop out of my campaign because he wasn't really enjoying it (the other players reckon that he just wasn't seeing things go his own way...) but I wish that he had spoken to me about it earlier, so that I could try to amend things and ensure that it remained "fun" for everyone..
- There are three ideas from my own experience.
Cheers