ASoIaF RPG - A Tourney of Gulls [Recruiting]

Not really, they('re struggling with one non-D&D system allready ;)
OBJECTION!

I just wanted to finish the first book before I started playing. Knowing nothing about the world is not good when jumping into it. Dark Herasy kinda taught me that...

On that note, If you have room I would love to join.
 

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I've been thinking about banners, and I wanted to let the group in on what I'm thinking. Some quick thoughts:

-Primary color: Unsure. Maybe just something random?
-Secondary color: Black, to indicate the house's formation as a reward for helping defeat the Blackfyre Rebellion.
-Secondary color: Blue, forcibly added after the War of the Usurper to highlight that the house bent the knee to the Arryns after the war.

These are just some preliminary thoughts. I am not a heraldry buff nor graphic designer. I'm fiddling around with coat-of-arms generators, to see what looks good. In general, I don't think the design should be too over the top, as it may alter (via marriage, conquest, etc.) over time. I figure individual shields can have more flair if the person desires.

Thoughts?

On an unrelated note, I would like to but my d6 bonus roll towards law.
 
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OBJECTION!

I just wanted to finish the first book before I started playing. Knowing nothing about the world is not good when jumping into it. Dark Herasy kinda taught me that...

On that note, If you have room I would love to join.

Room has been found.

For a point of reference, the game will be set probably 4-5 years before the beginning of the books, so events from the books won't have happened, but they do still detail a fair bit of the past (obviously, since they're really the only primary source for Westerosi history).

I tend to use Tower of the Hand and Westeros as my go-to reference sites, if you're interested in looking up particular facts. If you're spoiler-averse, Tower of the Hand has a nice little feature for logged in users that will filter articles that reference books you haven't read yet.
 

I've been thinking about banners, and I wanted to let the group in on what I'm thinking. Some quick thoughts:

-Primary color: Unsure. Maybe just something random?
-Secondary color: Black, to indicate the house's formation as a reward for helping defeat the Blackfyre Rebellion.
-Secondary color: Blue, forcibly added after the War of the Usurper to highlight that the house bent the knee to the Arryns after the war.

These are just some preliminary thoughts. I am not a heraldry buff nor graphic designer. I'm fiddling around with coat-of-arms generators, to see what looks good. In general, I don't think the design should be too over the top, as it may alter (via marriage, conquest, etc.) over time. I figure individual shields can have more flair if the person desires.

Thoughts?

On an unrelated note, I would like to but my d6 bonus roll towards law.

Most banners tend to have just the two colors - a primary and a secondary, but certainly if you have a good idea, more are possible.

Personal shields are a lot more varied, to be sure, but I don't think the actual House shields in Westeros change all that often. Of course, I just say that because I don't recall there being any mention of shields changing, but it is very likely some have I guess - House Darklyn had 7 white shields on their House shield for the seven members of the Kingsguard that have been chosen from their family through history, and I suppose it's unlikely that all that happened before they had a House shield.

Again, the rulebooks do have a pretty good but simple) random chart for building a House shield, if people are stumped.

On another note, I like the idea for Ser Jarl - I wanted to double check - you were wanting him to be the younger brother of the Lord Loughton (NPC), correct? and not Ser Laton (DrZombie's character)?
 

For Captain Impossible and jackslate45, if you don't have access to (or don't understand) the rules for character creation, I can certain whip up a character for you.

All I would need is a brief description of your character, what sorts of things you want them to be good at, any particularly things they're poor at, traits that other people in the world would notice, etc. There are quite a few options for character creation (ie, benefits and drawbacks), so I would rather not transcribe a list of them, but suffice to say, most things are covered. If you want, feel free to reference actual characters from the books if it helps you envision the style of character you want.

Note too that you do not have to be playing a wet-behind-the-ears youth like D&D. A Song of Ice Fire RPG has a pretty good system to even out the play balance from young children to decrepit old maesters - generally, older characters have more points for skills and specialties, but get fewer destiny points and start with more flaws. This means, that you are allowed to describe a character who is quite competent at whatever role you want.
 

-Yes, I planned on my character being a younger brother of Loughton, not Laton.

-I believe I found a website of someone who wrote down all the character (and most of the house) creation rules. I made an adult character, although Cor Azer may want to doublecheck my sheet, to make sure I'm not being led astray.

-I also feel that we are in agreement about keeping the sigil simple. I'm not overly inspired with regards to design ideas. If other people are ok with it, I'm willing to have the house symbol be determined by table.

-I'd like to start fleshing out the in-house relationships between the players on this thread.

-Another 1! C'mon! :P
 

From the sound of it, Dr. Z and CI both have combative types. I wanted to focus more on an advisory role. He reports the current lawlessness of the land to his lords, and tries to support them as best he can. He probally was something of a tactician during Robert's Rebellion, voicing his opinion to aid.

I think we are also waiting for Kazun's character correct?
 

-Yes, I planned on my character being a younger brother of Loughton, not Laton.

Cool beans

-I believe I found a website of someone who wrote down all the character (and most of the house) creation rules. I made an adult character, although Cor Azer may want to doublecheck my sheet, to make sure I'm not being led astray.

Link? Looks good so far. You thinking of investing any destiny in starting qualities? Does the site have equipment too?

-I also feel that we are in agreement about keeping the sigil simple. I'm not overly inspired with regards to design ideas. If other people are ok with it, I'm willing to have the house symbol be determined by table.

Vote noted.

-I'd like to start fleshing out the in-house relationships between the players on this thread.

So far, the only characters really fleshed out are the Lord (NPC), his son Laton (DrZombie) and the Lord's brother Jarl (Captain Impossible).

There has been some claim to a steward (Kazum) and a captain of the guard (Deepwinter). I'm not expecting Deepwinter or Acmite to pop back in - I know them off-board, and they're quite busy so probably won't return.

-Another 1! C'mon! :P

The Seven wish poor rolls on House Vantri...
 

From the sound of it, Dr. Z and CI both have combative types. I wanted to focus more on an advisory role. He reports the current lawlessness of the land to his lords, and tries to support them as best he can. He probally was something of a tactician during Robert's Rebellion, voicing his opinion to aid.

Advisory as in running the household, or more like an outrider/scout? Both are certainly possibly, just trying to get a feel for your idea.

I think we are also waiting for Kazun's character correct?

He mentioned playing some sort of advisor, like a steward for the House or the guy in charge of the mine (in a small House like Vantri, the both are probably the same guy). I haven't heard anything from him in a while though.
 

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