haiiro
First Post
Technik4 said:Death's Protection: Your focus is unrivaled when you have marked someone for death. You gain a +4 dodge bonus against someone you have studied long enough to make a death attack. This bonus lasts until you make a death attack or your death attack duration expires.
Lethality: The saving throw DC of any poison you apply to a weapon is 2 higher. Your death attack DC is also 2 higher.
Resist Poison: You gain a +4 bonus to saves against poison. If you pass the first save you do not have to make a second one, it is automatically passed.
I think the class looks much better overall with the new changes/additions -- and I really like all three of these abilities. With a bit of work, all three look as though they could be spun off into good niche feats if one didn't want to use the class.