Hi Everyone.
Quick skimming "The Monsters Know What They Are Doing" book, I noticed a foot note on the Assassin: when it crits, it's dagger attacks dice are doubled, so the sneak attack, but not the poison damage because is resisted by a saving throw and not dealt by the dagger. I was quiete shoked: for me, all the damage dealt dice value in an attack should have been doubled when a crit occurred, and then modified by fixed or saving throw modifiers.
I'm asking: how one should have understood this from the rules as written? Quoting:
"When you score a critical hit, you get to roll extra dice for the attack's damage against the target. Roll all of the attack's damage dice twice and add them together. Then add any relevant modifiers as normal." (Emphasis mine)
And this is one of the attacks of the Assasin
"Shortsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage, and the target must make a DC 15 Constitution saving throw, taking 24 (7d6) poison damage on a failed save, or half as much damage on a successful one." (Emphasis still mine)
It says "1d6 and [condition] 7d6 or half", not "1d6 then 7d6 or half" so those dice seems to be all related to the attack, not two different stages one after another. I fear I'm not understaning (I'm also not a natural english speaker, sorry if it is obvious to one).
Also: and if it was a magical flaming longsword, like (for example) [1d8 slashing + 1d6 fire damage], should crit, it's always [2d8 slashing + 1d6 fire damage]?
Thanks for your help!
Quick skimming "The Monsters Know What They Are Doing" book, I noticed a foot note on the Assassin: when it crits, it's dagger attacks dice are doubled, so the sneak attack, but not the poison damage because is resisted by a saving throw and not dealt by the dagger. I was quiete shoked: for me, all the damage dealt dice value in an attack should have been doubled when a crit occurred, and then modified by fixed or saving throw modifiers.
I'm asking: how one should have understood this from the rules as written? Quoting:
"When you score a critical hit, you get to roll extra dice for the attack's damage against the target. Roll all of the attack's damage dice twice and add them together. Then add any relevant modifiers as normal." (Emphasis mine)
And this is one of the attacks of the Assasin
"Shortsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage, and the target must make a DC 15 Constitution saving throw, taking 24 (7d6) poison damage on a failed save, or half as much damage on a successful one." (Emphasis still mine)
It says "1d6 and [condition] 7d6 or half", not "1d6 then 7d6 or half" so those dice seems to be all related to the attack, not two different stages one after another. I fear I'm not understaning (I'm also not a natural english speaker, sorry if it is obvious to one).
Also: and if it was a magical flaming longsword, like (for example) [1d8 slashing + 1d6 fire damage], should crit, it's always [2d8 slashing + 1d6 fire damage]?
Thanks for your help!