"Just so you know, this murk that I put up will interfere with your ranged attacks Alexia. So many foes, so little time..." Chael starts humming a tune as her sword starts ripping up her current foe.
*Dusk. Fine time to take a nap.* Chael laughs in Dusk's mind.
[sblock=Actions]
Minor: Activate Blood Fury Longsword
Chael is considered bloodied for all purposes (including beneficial effects) until the end of her next turn.
Minor: Longtooth Shifting
Until the end of the encounter, Chael gains a +2 bonus to damage rolls. In addition, while she is bloodied, she gains regeneration 4 (Longtooth Spirt Shifter).
Standard: Conductive Reflex on GCF2.
If it hits, until the start of Chael's next turn, GCF2 takes 4 lightning damage whenever it hits one of her allies.
17 vs Reflex (not AC) GCF2, 13 damage
Natural 20 on Dusk's save vs. immobilize.
Twilight Heavy Shield aura still active: aura 1 that lasts until the end of the encounter or until Chael moves. Chael and each creature in the aura have partial concealment against ranged attacks.
[/sblock]
[sblock=Immediate Actions]
In order:
IR
Mind Spike
Trigger: An adjacent enemy marked by Chael deals damage to her ally with an attack that doesn’t include her as a target.
Effect: The target takes force and psychic damage equal to the damage that its attack dealt to Chael's ally.
Not doing Guardian's Counter this round.
II
Guardian's Counter
Close burst 2; Trigger: An ally within 2 squares of Chael is hit by an attack and she is not included in the attack.
Effect: Chael and the ally shift up to 2 squares as a free action, swapping positions. She becomes the target of the triggering attack, in place of the ally. After the attack is resolved, Chael can make a basic attack against the attacker.
If hit, will do Forceful Reversal Augment 1 (without shifting).
IR
Forceful Reversal (augment 1)
Trigger: An enemy hits Chael.
Attack: +14 vs AC
Hit: 1d8+6 force damage, and Chael pushes the target 1 square.
Effect: Chael doesn’t get her normal standard action on her turn.
Augment 1:
Hit: 1d8+6 force damage, and Chael pushes the target 1 square and then shifts 1 square to the square the target vacated. In addition, she gains combat advantage against the target until the end of her next turn.
Effect: Chael gets her normal standard action on her turn.
Augment 2
Hit: 2d8+6 force damage, and Chael knocks the target prone. The target cannot stand up until the start of its next turn.
Effect: Chael gets her normal standard action on her turn.
[/sblock]
[sblock=stat block]
Chael - Female Longtooth Shifter Hybrid Battlemind | Sentinel Druid
Advantageous Conditions:
5 temp hit points at the start of all encounters (Psionic Vigor)
Adverse Conditions:
Initiative: +4 Passive Insight: 26 Passive Perception: 26
Senses: Low Light Vision
Power Points: 3/4
HP 66/66
Bloodied 33
Surge Value 17; Surges Per-Day 12/12
AC 28 Fortitude 23 Reflex 19 Will 22 Speed 5
Currently AC: 30 Fortitude 25 Reflex 21 Will 24 plus Twilight Heavy Shield ranged concealment
Action Points: 1
Second Wind: Not Used
Dusk:
HP: 33 Senses: low light vision
Speed: 6, Initiative: equal to Chael's
AC: 21, Fortitude: 23, Reflex: 19, Will: 15
Currently AC: 22, Fortitude: 24, Reflex: 20, Will: 16 plus cover bonus by Chael plus Twilight Heavy Shield ranged concealment
Powers:
At will:
Battlemind's Demand
Conductive Defense
Forceful Reversal
Magic Stone
Melee Basic
Mind Spike
Encounter:
Camouflage Cloak
Guardian's Counter
Healing Word
Longtooth Shifting
Psionic Vigor
Second Wind
Wind Wall
Daily:
Aspect Of Elevated Harmony
Wall of Thorns
Trained: 11 Athletics, 13 Endurance, 16 Insight, 16 Perception
Untrained: 2 Acrobatics, 5 Arcana, 4 Bluff, 4 Diplomacy, 9 Dungeoneering, 9 Heal, 5 History, 4 Intimidate, 11 Nature, 5 Religion, 2 Stealth, 4 Streetwise, 2 Thievery
Feats:
Hybrid Talent
Heart of the Blade
Melee Training (Wisdom)
Mark of Warding
Longtooth Spirit Shifter
Magic Items:
Belt of Vigor
Boots of Fencing Master
Amulet of Protection +2
Twilight Heavy Shield
Blood Fury Longsword +2
Dragonrider Scale +3
Siberys Shard of the Mage
2 Potions of Healing
Companion Defender
[/sblock]