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General At what level(s) do you start your D&D campaigns?

At what level(s) do you start your D&D campaigns?

  • 1

    Votes: 80 75.5%
  • 3

    Votes: 41 38.7%
  • 5

    Votes: 7 6.6%
  • 7

    Votes: 4 3.8%
  • 9

    Votes: 2 1.9%
  • 11

    Votes: 0 0.0%
  • 13

    Votes: 1 0.9%
  • 15

    Votes: 1 0.9%
  • 17

    Votes: 0 0.0%
  • 19+

    Votes: 0 0.0%
  • Other: Explain in thread

    Votes: 9 8.5%

  • Total voters
    106

shesheyan

Explorer
We often ask at what level campaigns end but at what level do you start them? I used to start them at level 1. Now I start at level 3. I recall starting one at level 5. Highest I started was level 9 to do a specific module mini-campaign. What about you?

You can make multiple votes.
 

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Laurefindel

Adventurer
Level 2 or 3.

Level 2 allows for multiclass characters from the get go, and provide enough durability to avoid (most) accidental death by a single event of bad luck. Also, 2nd level characters are, across the board, a bit more balanced against one another than 1st. My favourite starting point.

Level 3 allows for all (single-class) characters to fulfill their concept including a sub-class. I don't care much for training wheels levels if i'm going to rushed them anyway because the players are not into the thrill of early level fragility.
 

Odysseus

Explorer
I typically run two types of campaign.
1. We start at 1st level and go till we want to change.
2. Campaign with a set goal, which typically is shorter and starts mostly at a level above 1st.
 

I start at 1st level, pretty much without exception. And in my upcoming campaign, I've decided to try something new and do away with XP - I'll have 5 adventures (which last one game session) of every level, for a total of 100 adventures in the campaign. So the PCs will get to be at first level for five whole sessions before advancing to 2nd, and so on.

Johnathan
 

Oofta

Title? I don't need no stinkin' title.
I've started campaigns with a more established group at level 0 - the PCs are kids and they're getting to know each other. Great opportunity to really figure out what they want to be when they grow up, the dynamics of the group and to establish the setting from a different point of view.

But usually I start at level 1 and get through the first couple of levels fairly quickly. I personally really enjoy low levels, but I know most people are impatient to get their shiny toys.
 

MatthewJHanson

Registered Ninja
Publisher
Used to start at level one, but now start higher. Most recently started at level 6, because the PCs were supposed to already be competent heroes hired to take on a dragon.
 

Li Shenron

Legend
In 5e I've always started at 1st level so far.

In 3e after a couple of years I defaulted to starting at 3rd level because at lower levels some characters were a bit thin on abilities and therefore differentation (of PCs of the same class) was not so much.

5e feels better so far, but I don't rule out the possibility of raising the default starting level in the future. I think it'll still be 3rd in that case.
 

TwoSix

The hero you deserve
Supporter
My last 2 games have started at 9 and 10, respectively; I've grown to realize I like 5e's higher level gameplay more than low level play.
 

doctorbadwolf

Heretic of The Seventh Circle
We often ask at what level campaigns end but at what level do you start them? I used to start them at level 1. Now I start at level 3. I recall starting one at level 5. Highest I started was level 9 to do a specific module mini-campaign. What about you?

You can make multiple votes.
Level 3, almost always, unless it's something like CoS, where part of the point of the early part of the campaign is that the PCs are in more danger than they're used to. For me, CoS is even more effective when the players are used to starting at level 3.

In 4e, that was level 4.

The biggest reasons are that I don't like a lot of swinginess in my gaming in terms of lethality, and that I don't like to have the PCs start out as not their basic character concept, if it can be helped, and in most dnd editions and d20 based games, it takes at least a few levels to get to that point.


I do kinda want to do a campaign at some point where everyone starts out as squires or the like, and start at level 1, but again, IMO such a thing is effective exactly because the players are used to starting at level 3.
 

aco175

Hero
Always first level unless it is some kind of 1-shot or convention game.

I tend to have 1 night per level at least for the first few levels. So, 1st level takes one night, 2nd level takes 2 nights and so on. I switched to plot leveling over XP so there is usually a place to rest and level.
 

Lanefan

Victoria Rules
For any sort of new ongoing campaign, 1st level every time unless starting at 0th is an option. And you'll be 1st level for a while, so get used to it. :)

New parties in an existing campaign might start at whatever level makes sense at the time; and one-shots might be played at any level.
 


dnd4vr

The Smurfiest Wizard Ever!
Like many others: usually 1st, sometimes 3rd. It depends on the how/why/when/where of the story arc's beginning.
 




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