I'm A Banana
Potassium-Rich
Well, this is in the context of a class that's intended to be a noncombatant. Not pacifist, rather, I want to give them an at-will option that is competitive with weapon or cantrip attacks, but instead gives other characters an offensive buff. Ideally it wouldn't be a Commander's Strike clone, where the character sacrifices an action to give someone else an attack. I'm also thinking of an option where the character can give someone else a free use of the Ready action, but the character is the one that determines the trigger. Gives a bit of a "tactician" vibe, but prevents the issue of "you're telling my character what to do".
I might consider a "bonus action buff" or "reaction buffs" - things that don't use your action.
- When a character moves to within 5 feet of an enemy that you are within 5 feet of, use your reaction to grant +CHA or +INT damage on their next attack
- When a character hits an enemy that you hit on your last turn, they can make a saving throw of their choice.
- Look the Mastermind's bonus-action Help (perhaps at range if that's all they get)
- Give the next attack +1 to hit
Let them do their normal turn, and give them something to do in addition to smackin' around goblins or something. Unless it's important that they can give up their turn to buff? (In which case, giving up their action to grant +1d8 damage to an ally's attack might be fine numbers-wise, though it might still struggle in the Feel of it).