Ata's Rediscovery of the World(up next:Voda)

Atanatotatos

First Post
[sblock=voda]i'm not sure what you did there, voda. the attack seems off. Did you check your stats to make them 25 point buy? Is Zuia's strenght still 14? Even if it is, he should have +6 to-hit because of the level bonus.
On the other hand, you don't apply the bonus from the Bracers on every attack, only on basic melee attacks.
Evasive strike, also, is not 1W+Str,1W+Str, but 2W+str, so you roll 2d8 and apply Strenght only once.
What you should apply, instead, is Quarry (or whatever you want to call it to give it monk-flavor).)?[/sblock]
 

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Atanatotatos

First Post
Zuia hits the Zombie and moves away from it. The undead seems again to suck up the damage quite well even as its flesh falls apart.

The last skeleton moves towards the group, swinging threateningly a rusty sword.

View attachment 37744

[sblock=initiative and status]
Note: Red means bloodied (or Encounter power)

Skeleton Soldier 1 -29, cursed, dire radiance-ed
Skeleton Soldier 2
Isdar 11/29 hp; marked by SS2 (Expended: Tumble)
Malek
Warrior Zombie 1 -24 hp
Warrior Zombie 2
Zuia 29/41 (Expended: Evasive Strike
Decrepit Skeleton
Thandorin <---------------------current initiative
Rotting Zombie [/sblock]
 
Last edited:

garyh

First Post
Thandorin steps forward, but instead of his foot falling on the stone in front of him, in the space of a blink, he is behind the undead, a fierce stab of his spear providing an opening for Isdar as the eladrin encourages his companion, "Fear not, Isdar, this undead creature is yours for the re-killing!"

[sblock=Actions]Move action - Fey Step to C3.

Standard Action - Warlord's Favor against Warrior Zombie 2.

Warlord's Favor (1d20+8=19, 2d10+6=22)

Hits AC 19 for 22 damage. On a hit, Isdar gains a +5 to attack rolls against WZ2 until the end of Thandorin's next turn.

Minor Action - Inspiring Word for Isdar, healing Surge amount plus 6 HP.

Inspiring Word (Tactical Inspiration) (1d6+4=6)[/sblock]

[sblock=Thandorin Silvermere]Thandorin Silvermere - Male Eladrin Warlord 2
Passive Perception: 16, Passive Insight: 11
AC:19, Fort:16, Reflex:16, Will:15 - Speed: 6
HP:29/29, Bloodied:14, Surge Value:7, Surges left:8/8
Action Points: 1, Second Wind: not used
Powers -
Commander's Strike
Opening Shove

Fey Step
Inspiring Word x2
Knight's Move
Warlord's Favor

Lead the Attack
Fleshseeker Greatspear +1 (Encounter)[/sblock]
 

Atanatotatos

First Post
Thandorin hits the zombie and, without giving out an expression, the creature drops various pieces of flesh and rotting skin.
Isdar is mighty encouraged by te Eladrin's display of strenght.

The last zombie slowly moves to the suddenly appeared Thandorin and mauls at him.

The skeleton in front of Thandorin doesn't register his appearance and moves towards Malek, which had damaged him badly. In doing so, it suffers the consequence of the Tiefling's curse, and as its bones burn at the radiant energy, it falls to dust.

The other armored skeleton moves to attack Zuia, and slashes at him with his ancient,almost blunt sword.

View attachment 37746

[sblock=initiative and status]
Note: Red means bloodied (or Encounter power)

Skeleton Soldier 1
Skeleton Soldier 2
Isdar 24/29 hp; marked by SS2 (Expended: Tumble)<---current initiative
Malek
Warrior Zombie 1 -24 hp
Warrior Zombie 2 -22 hp
Zuia 23/41 Marked by SS2(Expended: Evasive Strike)
Decrepit Skeleton
Thandorin 24/29 hp (expended:Warlord's favor)
Rotting Zombie [/sblock]
 
Last edited:

Redclaw

First Post
Isdar cracks a winning smile and waves at Thandorin. My appreciation, Than, he says as his dagger flashes in the torchlight. I think I'll carve both bone and flesh today. His dagger slices at the nearby skeleton. The hit knocks the skeleton off-balance just enough for Isdar to grab its sword arm and drive its blade into the zombie behind it.

[sblock=ooc] Standard Action: Confounding Attack vs. SS2, hits AC 23 for 10 damage, SS2 attacks WZ2 with a basic melee attack, and adds Isdar's 2d6 sneak attack damage.
Move Action: Shift to F5.
I hate blowing a daily so early, but the setup was too perfect.[/sblock]
 

Atanatotatos

First Post
Isdar's bold maneuver succeeds. The skeleton's blade, driven by Isdar, slices the dead flesh of the zombie and the monster falls apart.

Malek feels the power of his curse come back to him.

View attachment 37747


[sblock=Initiative and status]
Note: Red means bloodied (or Encounter power)

Malek can make use of his pact boon (should have been the previous turn, sorry. It doesn't change much, though) --beware of cover from where you are

Skeleton Soldier 1
Skeleton Soldier 2 -10
Isdar 24/29 hp; marked by SS2 (Expended: Tumble, Confounding Attack)
Malek <---------------------current initiative
Warrior Zombie 1 -24 hp
Warrior Zombie 2
Zuia 23/41 Marked by SS2(Expended: Evasive Strike)
Decrepit Skeleton
Thandorin 24/29 hp (expended:Warlord's favor)
Rotting Zombie [/sblock]
 
Last edited:

Walking Dad

First Post
"I curse you, undead abomination!" Malek calls, as a blast of radiant light leaves his hand, but misses. Then he tries to leave his position, shaows cloaking his approach.

[sblock=OOC]
Minor: Curse C6
Standard: Dire Radiance with Pact bonus (1d20+7=9, 1d6+5=10, 1d6=1) against C6
Move: D6 (concealment from Shadow Walk)

[sblock=Mini stat block]
Malek
Perception: 101Insight: 16 Low-light Vision
AC 17 Fortitude 14 Reflex 15 Will 16
Hit Points: 31 / 31 Bloodied: 15
Temporary Hit Points: 0
Resist: Fire 6
Action Points: 1 Second Wind: 1
Healing Surge:7 Surges per day: 8 / 8
Encounter Powers: Glow of Ulban, Infernal Wrath
Daily Powers: Crown of Stars

Condition: -
[/sblock][/sblock]
 

Atanatotatos

First Post
The warlock can barely see the body of the zombie behind the corner, and his power fails to affect it. What's worse, the slow creature racts to Malek's approach and swings its rusty mace at him. It misses him, but the undead follows up immediately with another swing. Fortunately, the second is as clumsy as the first.

View attachment 37752

[sblock=Initiative and status]
Note: Red means bloodied (or Encounter power)

Skeleton Soldier 1
Skeleton Soldier 2 -10
Isdar 24/29 hp (Expended: Tumble, Confounding Attack)
Malek
Warrior Zombie 1 -24 hp
Warrior Zombie 2
Zuia 23/41 Marked by SS2(Expended: Evasive Strike)<------current initiative
Decrepit Skeleton
Thandorin 24/29 hp (expended:Warlord's favor)
Rotting Zombie [/sblock]
 
Last edited:

Voda Vosa

First Post
In front of him, corruption and darkness embodied in an undead abomination, at his side, his companions. Zuia could not fail this time, it was just a fight like many, but this particular situation remembered him of why he was there. He focuses his mind and body in his foe, spinning and jumping to the skeleton's side, leaving a kick in his way there, and landing a demolishing open palm smash once there.

[sblock=Actions]
Minor: Monastic battle focus on Sk2
The text is just for flavor: Standard: Twin strike: 23 vs AC for 5 dmg; 18 vs AC for 10 dmg
Not sure where to apply the aditional 1d6 so I'll roll two: Link
Move: Shift to F5
[/sblock]
 

Atanatotatos

First Post
[sblock=voda]Voda, Bracers of mighty Striking apply their bonus dmg only to basic attacks, so not to Twin strike; Hunter's quarry can only be applied once per round... however I'll be good and take the 5 and not the one ...:angel:[/sblock]

Zuia lands a heavy hit on the Skeleton, which wavers, but does not fall yet.
It's the other skeleton's turn to attack. He moves aside the chest and takes a feeble swing at Thandorin. The Eladrin has plenty of time to dodge safely.

View attachment 37753


[sblock=Initiative and status]
Note: Red means bloodied (or Encounter power)


Skeleton Soldier 1
Skeleton Soldier 2 -26
Isdar 24/29 hp; marked by SS2 (Expended: Tumble, Confounding Attack)
Malek
Warrior Zombie 1 -24 hp
Warrior Zombie 2
Zuia 23/41 Marked by SS2(Expended: Evasive Strike)
Decrepit Skeleton
Thandorin 24/29 hp (expended:Warlord's favor)<----current initiative
Rotting Zombie [/sblock]
 
Last edited:

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