Attacking a square

It goes up to 70ft and can't be thrown beyond the range increment.

Sounds like the bead is doing a lot of the work for you. It could easily do the aiming for you too.
 

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Lela said:
It goes up to 70ft and can't be thrown beyond the range increment.

Sounds like the bead is doing a lot of the work for you. It could easily do the aiming for you too.

I would disagree. 70 feet is not very far to throw somethingwith accuracy. The magic begins when the bead detonates (when it strikes the ground). To me it's just like throwing a rock - albeit a VERY powerful rock.

I also disagree with the opinion that it should be treated like a fireball spell. Yes, Fireball spells do not require attack rolls, but that is subsumed in the ability to cast spells, not throw "rocks."

I still stand by my original post: Ranged Touch Attack vs. AC 5, range 70ft.
 

Well, consider that it still allows a gnome with a 1 Str to throw it 70 ft. Now I'm not sure I can throw a perl 70 ft and, while not strong, I certainly have higher than a 1 Str.

Though I will admit I'm not going to actually try to throw something and then measure it. ;)
 

Lela said:
Well, consider that it still allows a gnome with a 1 Str to throw it 70 ft. Now I'm not sure I can throw a perl 70 ft and, while not strong, I certainly have higher than a 1 Str.

Though I will admit I'm not going to actually try to throw something and then measure it. ;)

But remember, you still factor in your strength bonus with grenade like weapons. So your 1 Str puts you at a -5 to your ranged touch.
 

Ferox4 said:
But remember, you still factor in your strength bonus with grenade like weapons. So your 1 Str puts you at a -5 to your ranged touch.
Huh? I'm pretty sure grenade-like weapons only use your Dex, just like other ranged weapons. Strength would apply if there was direct impact damage (from the weapon actually physically connecting with the target rather than due to any substance in the grenade), but for most grenade-like weapons that's not an issue.
 

Ferox4 said:
But remember, you still factor in your strength bonus with grenade like weapons. So your 1 Str puts you at a -5 to your ranged touch.

I'm afraid that's erroneous.

Thrown weapons (handaxes, daggers, spears, etc.) get your normal ranged attack roll, but you get to add your str + or - to the damage roll.

Grenade weapons get to attack a square. Ranged attack roll vs AC 5 + range increment penalties. No Str bonus to damage, b/c its the contents of the weapon that's doing the damage.
Eg: you throw a mayonaisse jar full of battery acid at someone. I guess if you were supremo-baseball-pitcher, you could make that jar sting a little more, but the jar would probably still cause less damage than the acid.

As to having a low str affect ranged attack rolls: I have never seen this as a rule.
 



Not really of topic now that the subject has been hijacked to attacks with fireballs. . .

In one battle, the sorcerer cast a fireball to detonate about 60' away, beyond a swirling melee which included a Large dire boar about 20' in front of him. I made him roll an attack against a low AC to "thread the needle" of the mass of creatures between him and his low target. He rolled a natural one, so I had the "pee-size bead" hit the big boar, and burst into the fireball premature like the spell description says.

Would you all agree with that ruling?

Quasqueton
 


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