Fair enough... we wont go there.
But what does this mean?!
"Having maximized dice also helps out when you have multitarget attacks. You'll roll an attack roll against each target, so maximized dice keep you from needing to roll a bunch of dice over and over -- you can just write your crit damage on your character sheet for quick reference."
It must be late because I've retyped this next sentence like 5 times now, trying to find a better way to express myself...
The author is saying that maxing the crit damage dice will minimize the amount of dice rolling against multiple targets. How is this the case if some targets may be affected by a crit and others are not?
If there are 5 targets, but 1 of them is hit by a crit, you're only avoiding 1 dice roll out of 5. In fact, you would be rolling 5 dice to hit, plus 4 dice for damage, plus a maxed crit. Wow, big time saver!!
With a 1 attack applied against the whole group, on a crit, you are rolling 1 die... the attack! 1 die versus 9? It only makes sense that the maxed crit would save dice rolls if a single attack was applied to a group...
But what does this mean?!
"Having maximized dice also helps out when you have multitarget attacks. You'll roll an attack roll against each target, so maximized dice keep you from needing to roll a bunch of dice over and over -- you can just write your crit damage on your character sheet for quick reference."
It must be late because I've retyped this next sentence like 5 times now, trying to find a better way to express myself...
The author is saying that maxing the crit damage dice will minimize the amount of dice rolling against multiple targets. How is this the case if some targets may be affected by a crit and others are not?
If there are 5 targets, but 1 of them is hit by a crit, you're only avoiding 1 dice roll out of 5. In fact, you would be rolling 5 dice to hit, plus 4 dice for damage, plus a maxed crit. Wow, big time saver!!
With a 1 attack applied against the whole group, on a crit, you are rolling 1 die... the attack! 1 die versus 9? It only makes sense that the maxed crit would save dice rolls if a single attack was applied to a group...