TheCosmicKid
Hero
Deemphasizing the magic item economy was a major design goal in 5E. It may be you're thinking of that and just taking it to the extreme.You're preaching to the choir here when you say that such a rule is unenforceable, which is why I think it's such a bad idea.
But you're right - the 5e DMG seems to hint at more of a magic item economy than I'd realized, both on pages 129-130 and 135-6. So where did I see that there wasn't one at all? Something floated in playtest, maybe?
Lanefan
This sort of situation is one of the reasons why the rules set sell prices so much lower than buy prices. She might have been further disincentivized by making the list of items available for sale short and highly volatile (much as CapnZapp is doing here), so she couldn't be certain whether she could find what she wanted. But fundamentally, given the world and economy you seem to have built, this sounds like perfectly logical behavior for an enterprising adventurer, and if her fellow adventurers have a problem with it, the onus is on them to work out a better system among themselves. Real-life pirates wrote up codes for the division of spoils, and presumably had to renegotiate them from time to time.I DMed a party that did it this way once and it turned into a nightmare. One character always drafted the highest-value item on the list, no matter what it was, then would sell or barter it into what she really needed...and pocket the difference. She ended up stinking rich compared to the others in the party, leading to an imbalance it took years to correct.
Yet again, that seems like it's up to the characters to decide. Why should you as DM worry about it? Me, I just put the items in the dungeon. The PCs can share them, sell them, or kill each other over them -- it's an interesting story however it goes.Also, a headache with items having lower sell prices than buy prices is that now every item has, in effect, two values - a low and a high. This can make equalizing treasury division very messy - is a claimed item given high value, or low value, or something in between?